DaiSan Posted October 25, 2009 Share Posted October 25, 2009 Good luck everyone, hope you all enjoy. Durka, let me know once you've played if you need a hand editing anything. Link to comment Share on other sites More sharing options...
EMT~SPARTA~ Posted October 25, 2009 Share Posted October 25, 2009 DAMNIT DURKA WHERE THE HELL ARE YOU????? ITS 2:30... UR FAILING US...WAY TO BREAK MY HEART DURKA! I THOUGHT YOU LOVED ME! Link to comment Share on other sites More sharing options...
Haloelite Posted October 25, 2009 Share Posted October 25, 2009 looks like some one them are now defaulted to the SPARTA team now. lol Link to comment Share on other sites More sharing options...
Zeno~SPARTA~ Posted October 25, 2009 Share Posted October 25, 2009 Youre not an ass, Panic switched back before you left, pvp has this effect sadly. so come back for the next round Link to comment Share on other sites More sharing options...
Phisher~SPARTA~ Posted October 25, 2009 Share Posted October 25, 2009 No hard feelings. Donation sent to Sparta. Link to comment Share on other sites More sharing options...
Forrester~SPARTA~ Posted October 25, 2009 Share Posted October 25, 2009 was fun will be back for more next time thanks guys Link to comment Share on other sites More sharing options...
Edrye Posted October 25, 2009 Share Posted October 25, 2009 that was a lot of fun! I really enjoyed flanking the rear of an enemy squad of 5 and taking them all out though we lost that one great game! Link to comment Share on other sites More sharing options...
Halli~SPARTA~ Posted October 25, 2009 Share Posted October 25, 2009 Durka Great Job Buddy Thanks..................... Link to comment Share on other sites More sharing options...
custard~SPARTA~ Posted October 25, 2009 Share Posted October 25, 2009 that was a lot of fun! I really enjoyed flanking the rear of an enemy squad of 5 and taking them all out though we lost that one great game! You nailed us fair n square, Strongharm was on point and he just got in if you had another just there we wouldn't have won GGS all Link to comment Share on other sites More sharing options...
Durka-Durka~SPARTA~ Posted October 25, 2009 Author Share Posted October 25, 2009 GGs guys. We faced some pretty tough competition. I'm not sure how the final result went, but we were tied when I had to leave. How'd it go? Phisher, no worries bud. I know some groups may, but Sparta DOES NOT intentionally stack teams. If that were the case, we would never have lasted this long. Also, I want to extend a huge thanks to Dai for keeping comms clean and orderly and placing new joiners where they were supposed to be. I hate that he didn't get a chance to play, but he did a great job. Thanks Dai! Link to comment Share on other sites More sharing options...
Durka-Durka~SPARTA~ Posted October 25, 2009 Author Share Posted October 25, 2009 I also want to say I had a great time, and comletely lost track of time, until the wife came in yelling at me for missing family time. wups, hehe I wanted to put on this that since this *possibly will become a regular thing, I just wanted to put it out there to folks that we need to remember our roles as attackers and defenders. I realize that with every other game we've played the "offense is the best defense" approach has always been the excuse for defenders to head straight for the attackers' spawn point. While it is "legal," it doesn't really hold with the spirit of the gametype, and I personally would like to discourage that in the future, and get started off on the right foot. I may be the only one who believes this, so won't really "enforce" it, but I just wanted people to try their best to keep with that spirit and actually defend. And I'm not calling out anyone individually. I just went through the trouble of making these gametypes for us to enjoy a nice tactical approach to TvT. I think I've tried to explain the wazoo out of that, so I'll end now, lol. See you guys on the battlefield! EDIT: I accidently phrased a part of this post in a totally wrong way. Apologies to the person referenced and it was totally out of context. Feel free to blow me up next time you see me in game. Link to comment Share on other sites More sharing options...
Skaz~SPARTA~ Posted October 26, 2009 Share Posted October 26, 2009 i shall reinforce the spartan warriors! Link to comment Share on other sites More sharing options...
Edrye Posted October 26, 2009 Share Posted October 26, 2009 definitely need to make it a reoccurring event. The game scenarios were put together really good, all around job well done sparta. Link to comment Share on other sites More sharing options...
T_1 Posted October 26, 2009 Share Posted October 26, 2009 Good fun, Castle map was intense, I missed the Forest Battles so don't know how they went. Dai, Good job with the organisation. Link to comment Share on other sites More sharing options...
Zeno~SPARTA~ Posted October 26, 2009 Share Posted October 26, 2009 Big thanks to everyone for participating, to Dai for organising the JIP and for being an excellent arbiter and to Durka for arranging this, enjoyed the change. Link to comment Share on other sites More sharing options...
Ebden~SPARTA~ Posted October 26, 2009 Share Posted October 26, 2009 I also want to say I had a great time, and comletely lost track of time, until the wife came in yelling at me for missing family time. wups, hehe I just wanted to put it out there to folks that we need to remember our roles as attackers and defenders. I realize that with every other game we've played the "offense is the best defense" approach has always been the excuse for defenders to head straight for the attackers' spawn point. While it is "legal," it doesn't really hold with the spirit of the gametype. I understand the pull to family time, it's much better than doghouse time. That was why I had to leave after just a couple matches. Although seeing the phrase "killed by PANiC" so many times reminded me of trying to play my kid's COD4 game, the brief bout was still good fun. I want to try some vehicle or combined arms combat next, which was the event following the infantry rounds? As far as maintaining the gametype roles, AII might permit some added incentives to stay on the defensive. Cap the flag or capture the hill gameplay, if I'm not too far off, came about because it was hard to put some other objective in an MP map; CTF was scripted to be a # of players w/in a given radius. It was scriptable, stable, and replayable. It's persisted because we understand how the gametype works. I argue that the talent on these forums can help CTF evolve. I'll make another post in the AII section with an idea. The changes I don't think are complex to implement, but they would change how players interpret the role of attack and defend in a game map. Link to comment Share on other sites More sharing options...
Shinobi_EBDA Posted October 26, 2009 Share Posted October 26, 2009 I had a great time last night. Thanks for the fun, guys! Link to comment Share on other sites More sharing options...
DaiSan Posted October 26, 2009 Share Posted October 26, 2009 Wasn't a problem, I wouldn't play anyway. Was fun listening to the contrasting Comms Link to comment Share on other sites More sharing options...
Durka-Durka~SPARTA~ Posted October 26, 2009 Author Share Posted October 26, 2009 We need to find a way to get Dai in the game, the old scrooge! Next time we play, we will mix and match between Sparta and Non-Sparta. I have no idea how we'll randomly pick sides, but we'll find a way. Link to comment Share on other sites More sharing options...
PANiC Posted October 26, 2009 Share Posted October 26, 2009 thanks for the TvT, had a blast ;) thought the locations on the maps were good also random teams - just pick alternating players in the TS list. Link to comment Share on other sites More sharing options...
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