All Activity
- Past hour
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These are the mods I have tested locally
- Last week
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Construction at the time killed a lot of people this wasn't an exception except for a standout number in those tunnels from carbon monoxide poisoning. What I didn't know until I watched this was things like the grout used or detail like the overhead cable cranes all of it fascinating.
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When I saw how they bored the 4 tunnels and how fast they did it, I can easily imagine people getting hurt.
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I found that fascinating the only long documentory I have watched in the past focused on the lives of the workforce a shocking number of whom died drilling those tunnels from the fumes, how health and safety has changed in construction now!
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The Hoover Dam is awesome, but his video helps us better understand what a great technical achievement it was. https://www.youtube.com/watch?v=4EdMImlZE2s
- Earlier
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Thanks, hopefully I will get it tomorrow.
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Off topic Zeno: As to the new Prospector you are getting. When loading completed jobs to your hauling ship, don't forget to lower the Connie in the Hanger and not allow it to auto stow. Auto stowing can lock Ores to the grid of the ship and can't be sold or off loaded.
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I have finally purchased the Hull C in game. I am at a rank where I can run the 700k haulage missions. I like the ship and the perception of heft when loaded. But there are still issues. So far docking has been 100% successful (using autodock) The Landing Gear often will not retract or extend, this can be overcome, but it's annoying, At the moment Hull C haulage missions are still autoloaded and only work at space stations. I have only tested missions that are >3000scu, I have not used it for smaller missions. So far the results are a mixed bag but I can live with it, you may not be able to. 1st mission delivered 100% but would not complete, I submitted the mission and it did complete and paid in full. 2nd mission unbeknownst to me, did not load all the boxes but indicated loading was complete, discovered on delivery. I had no choice but to submit, but I still made around 600k instead of 700k. 3rd mission I was destroyed by some tosspot (using guns) during loading at Everus. despite turrets being in the vicinity none of them attacked said tosspot. 4th mission I clipped a large asteroid on the way to pickup, so I quit the game 5th mission I received an indication that the transfer was complete and the ship appeared to have a lot of cargo, but when I arrived at the destination only one box was delivered, I tried repeatedly to leave and reenter the delivery box to no avail. so I quit the game. Unfortunately when I came back the ship was docked with a load of boxes I couldn't use so I abandoned it in space and killed myself by exiting the ship without my helmet (unnecessary on reflection) That was an irritating few attempts, but the next missions completed but not at 100% so I only received around 500k per mission, not ideal but I can live with it. I wish there was an indicator that showed how many SCUs are attached. I hope they sort out the landing gear and finally I hope they reduce the error rate when loading boxes, if it says loading complete all the boxes should be attached. I enjoy having several game loops to make money, With the M2 I can make decent money from hauling, I can make steady money from Salvage and bunker missions. But Hauling with the Hull C removes the tedium of manually transferring the boxes (for now). Sadly we still cannot share missions (any type?) with players that have lower reps levels.
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This current patch is not great either for mining. The server seems smooth though. On moons after you scan you get the ping for ores and Minable rocks but when you come up to them they won't allow you to mine. Cent was mining asteroids with no issues though. I found a really nice load of Quantainium and decided to send two completed orders to my Connie, did all the lowering back down in hanger like was to be done with 4.0 but it stuck to the Connies floor and is basically useless now.
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Hopefully it will work out. I have had to manually click completed before on a different style mission and different patch.
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Glad you had a good day and enjoyed it.
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I can imagine the angst this is causing. It's not good enough when a bunker mission fails to complete because of bugs, this kind of thing will stop people playing.
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Sometimes you just have a good day. Yesterday the wife took me to her place of work to watch a film. The cinema was Windsor Castle the foyer was the Wellington room the screen room was St.Georges Hall we even had an old school intermission with bubbles and nibbles, it was surreal. It was the most civilised thing I have ever taken part in BTW the film was The Critic with Sir Ian McKellen.
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The mission parametersave been met, but it has not moved into completed., hence no payout. I will check later to see if it paid.
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I'm not sure. You can certainly try!!!! ðŸ¤
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Can I mount that laser to a Cutlass? 🤣
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With the next major patch there are new things coming like new Mining and a new mission that allows you to initiate a Lazer that opens up a cave system. Here is a CC of SC that shows more about it. Star Citizen - Orbital Laser
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Review by a PVP player of the VKB space stick TLDR is not a great choice
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I have updated this mission and added it to a server - GA + AA + AAR Training_5b All planes have unlimited Ammo and fuel. Here you can practice air to air (BVR Air), Ground Attack (GA) as well as Air to air refuelling (AAR) and Carrier Landing. There are Ground Attack (GA) planes on the ground and in the air (GA Air). Obviously planes in the air cannot be reconfigured Armour and Anti Air Site can be spawned and despawned from the F10 Other Radio menu. The mission needs to be restarted to regenerate the buildings A JTAC can be activated from the F10 radio menu to designate the armour, it can also be deactivated. For the AA planes Flying into the BVR/ACM Area will spawn a small flight of enemy planes randomly, leaving the area will despawn the enemy planes. For the GA planes Waypoint 1 King Hussein Airport (Home) Waypoints 2,3,4,5 Buildings Waypoints 6,7,8 Armour Waypoint 9 SA3 Site Waypoint 10 SA10 Site Waypoint 11 SA11 Site Waypoint 12 SA6 Site Waypoint 13 SA2 Site
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I've spent far too much money already 🤣 My left stick is on a z bracket so it kinda lays at an angle pod racer style and this feels comfortable, if I didn't have this I'd give serious consideration to one for the left hand.
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Happy Birthday! Not sure if you check out the forums anymore but if SO ....Have a great Day!
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it looks a bit janky to me if I'm honest
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Nice, I'm still on Keyboard and Mouse! Will you get this, is it on the wish list?
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I have loaded vehicles on my M2 so we can assault facilities where we need to land out of the range of it's turrets. There is 1x Medical Ursa 2x Hover Quads and 1x Mirai Pulse