Zeno~SPARTA~ Posted July 7, 2011 Share Posted July 7, 2011 Bored with waiting for the next ACE update, try Chernarus Apocalypse, Yes Chernarus Apocalypse - Part Two is on the Sparta Apocalypse Server NOW!!!!!!. Story: Six days ago, you left your camping spot on the eastern shore and ended up being contacted by Nikita, the leader of a survivor group. Nikita gave you shelter and food, but you had to denounce personal ownership of your weapons, adding to the arsenal for all to use. A little over an hour ago, the main bulk of the survivors went to explore Berezino for a means to escape. You haven't heard from them after their departure. You have half a mind to go to the town yourself to find out their fate. Description: This is a six-player zombie coop mission with four extra slots. You have to complete your objectives and survive against practically endless undead roaming all over the country. The zombies are resistant to bullets, and only a headshot is a sure kill. Your ammunition is worth its weight in gold, hence good aim and engagement discipline go a long way. Features: Addon-free but convincing zombies Several zombie behavior types Player characters have unique equipment and diaries Custom healing script with shareable bandages Pistols are accurate K9 action Selectable friendly fire damage rate JIP players start close to the group Spectator mode after death You can continue the game after dying by picking a new unit slot Link to comment Share on other sites More sharing options...
Donziboy2 Posted July 7, 2011 Share Posted July 7, 2011 That sounds interesting. Link to comment Share on other sites More sharing options...
Gunthar~SPARTA~ Posted July 7, 2011 Share Posted July 7, 2011 The only problem I have with this mod is the speed the zombies attack you at. Trying to hit a moving target at 100m in the head with limited ammo is insanely hard. I think it would be much better if they were either slowed down to normal zombie speed or if you did a little more damage each time to them. Link to comment Share on other sites More sharing options...
Rolf Posted July 7, 2011 Share Posted July 7, 2011 This sounds pretty good, I'm going to have to give this a go this weekend if I can get the time Link to comment Share on other sites More sharing options...
SkeleTele~SPARTA~ Posted July 7, 2011 Share Posted July 7, 2011 is this on the server today? Link to comment Share on other sites More sharing options...
Roach Posted July 7, 2011 Share Posted July 7, 2011 Wow! I just tried it... crazy My only question is are the guns limited in range.. I had the sniper rifle(bad idea lol) and couldn't drop em at 100ft ??? This is definitely a team mission. Link to comment Share on other sites More sharing options...
Donziboy2 Posted July 7, 2011 Share Posted July 7, 2011 100ft? hahahahahaha 10ft away im shooting at a stationary one and nothing happens except he charges me and kills me..... Link to comment Share on other sites More sharing options...
EL_n00biachi Posted July 7, 2011 Share Posted July 7, 2011 Hit em in the head yoo........they are Zombie's yooo!! Link to comment Share on other sites More sharing options...
Cent~SPARTA~ Posted July 7, 2011 Share Posted July 7, 2011 o dear Link to comment Share on other sites More sharing options...
Donziboy2 Posted July 7, 2011 Share Posted July 7, 2011 Hit em in the head yoo........they are Zombie's yooo!! Erm.... hard to hit them in the head when the bullets stop after like 5 ft...... Link to comment Share on other sites More sharing options...
Batwing~SPARTA~ Posted July 7, 2011 Share Posted July 7, 2011 what about using a massive Shotgun? short range of devastation ? I am not into zombies stuff, so i don t think i m too thrilled to test this mod, but usually shotguns work pretty well vs Zombies Link to comment Share on other sites More sharing options...
Donziboy2 Posted July 7, 2011 Share Posted July 7, 2011 (edited) Seems to me all the weapons have a range limit on them, and the zombies are hard to hit with most weapons, the only weapon you start off with that I found pretty good was the m4 rifle with red dot. Problem with the m4 is that it is SD gun but its using standard ammo so zombies from across the map come running when you fire it. Arma 2 also doesnt have a melee system so once your out of ammo your SOL. Ive only tested it with a single team member and the one thing that pretty much kills it for me is weapon range. Had skele about 20 feet from me and I couldn't kill the damn zombie attacking him because it was beyond my allowed kill range. Its possible to survive with a larger team with these limits but its hard finding people playing for one and never knowing when your within your killbox is a real killjoy. Its a real kick in the balls as is atm. Edited July 7, 2011 by Donziboy2 Link to comment Share on other sites More sharing options...
Yoshi Posted July 8, 2011 Share Posted July 8, 2011 Why is there a limit on how far you can shoot zombies from? Link to comment Share on other sites More sharing options...
GySgt~SPARTA~ Posted July 8, 2011 Share Posted July 8, 2011 review hmm leme see.....limit to range....Check No Melee.........Check well boys looks like we will be eating in tonite. boards up the windows and doors, makes his final adjustments to his family jewels....Atleast for now he can hope for a lucky shot to the head at 101ft. under that and you are "F" worded. Link to comment Share on other sites More sharing options...
Zeno~SPARTA~ Posted July 8, 2011 Author Share Posted July 8, 2011 I turned off all the island mods and the dispersion mod running on that server. When I tried I got head shots at long distance with the red dot. There may have been some interaction with one of the mods, but it seems ok now. Link to comment Share on other sites More sharing options...
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