Cent~SPARTA~ Posted March 28, 2017 Share Posted March 28, 2017 Good stuff - now get it working! Link to comment Share on other sites More sharing options...
custard~SPARTA~ Posted March 30, 2017 Share Posted March 30, 2017 Making a Scenario for practicing sniping, amongst other things, and am adding kit needed so you spawn with it plus custom ammo boxes with only the things you need to save the drudgery of sorting through a virtual ammo box. I am only adding RHS mod weapons and weapons that come with the vanilla game (no DLC content) I can also add CUP mod weapons (content from old Arma games) but I am not the most knowledgeable when it comes to weapons so if you want something specific available please let me know. I have added the M110 from CUP but I do not know yet if this will work with ACE 3 Advanced Ballistics. Link to comment Share on other sites More sharing options...
Zeno~SPARTA~ Posted March 30, 2017 Share Posted March 30, 2017 I am definitely up for trying that out with you. Link to comment Share on other sites More sharing options...
custard~SPARTA~ Posted March 31, 2017 Share Posted March 31, 2017 Great thanks, before I try with others I want to get the process down pat first cos I don't want to bore ppl to death, the how to video I watched was an hour long and as interesting as I found it most ppl will want the how do I get the one shot kill at 1000M and not much else which is entirely understandable. Hopefully this will not take me too long. Link to comment Share on other sites More sharing options...
custard~SPARTA~ Posted March 31, 2017 Share Posted March 31, 2017 M110 with standard ball ammo after setting true zero I hit the target with every round at 800M this is the max operating distance according to the range card in game. There was zero wind so I didn't need the ballistic calculator. Link to comment Share on other sites More sharing options...
Zeno~SPARTA~ Posted March 31, 2017 Share Posted March 31, 2017 That's great. Link to comment Share on other sites More sharing options...
Zeno~SPARTA~ Posted March 31, 2017 Share Posted March 31, 2017 So long as I am shooting I am happy. Link to comment Share on other sites More sharing options...
custard~SPARTA~ Posted April 1, 2017 Share Posted April 1, 2017 I have published a scenario to Steam Workshop to play it you will need the CUP mod (this gives old Arma content i.e. M110) as well as ACE 3 and RHS. The CUP maps mod is big you don't actually need it for this scenario but as some of us do not have the Arma 3 DLC's if and when I finish any proper scenario's these will use some of the old maps. CBA http://steamcommunity.com/sharedfiles/filedetails/?id=450814997 ACE3 http://steamcommunity.com/sharedfiles/filedetails/?id=463939057 http://steamcommunity.com/sharedfiles/filedetails/?id=708250744 http://steamcommunity.com/sharedfiles/filedetails/?id=884966711 http://steamcommunity.com/sharedfiles/filedetails/?id=773131200 http://steamcommunity.com/sharedfiles/filedetails/?id=773125288 RHS http://steamcommunity.com/sharedfiles/filedetails/?id=843425103 http://steamcommunity.com/sharedfiles/filedetails/?id=843577117 http://steamcommunity.com/sharedfiles/filedetails/?id=843593391 http://steamcommunity.com/sharedfiles/filedetails/?id=843632231 CUP http://steamcommunity.com/sharedfiles/filedetails/?id=497660133 http://steamcommunity.com/sharedfiles/filedetails/?id=497661914 http://steamcommunity.com/sharedfiles/filedetails/?id=541888371 http://steamcommunity.com/sharedfiles/filedetails/?id=583496184 http://steamcommunity.com/sharedfiles/filedetails/?id=583544987 http://steamcommunity.com/sharedfiles/filedetails/?id=853743366 Link to comment Share on other sites More sharing options...
Hunter~SPARTA~ Posted April 1, 2017 Share Posted April 1, 2017 Gah... getting sucked back into the Arma universe. Downloading the game now, I subscribed on all those mods, does it auto-download them or how does this Workshop stuff work? Link to comment Share on other sites More sharing options...
Zeno~SPARTA~ Posted April 1, 2017 Share Posted April 1, 2017 You search for the workshop for the mod and hit the subscribe key, steam will then download. The cup files are 15.8 gb. Link to comment Share on other sites More sharing options...
custard~SPARTA~ Posted April 1, 2017 Share Posted April 1, 2017 Mods auto download and auto update if you use the Steam Workshop content. My scenario I should have said choose one of the sniper roles you can get some rifles etc from the ammo box's by the sniping positions, use the middle mouse button to do things like toggling bullet track on and other good stuff. The clever middle mouse thing is not my work. Use ACE3 interaction to use range cards and some of the kit in your inventory. Struggling to get the fancy ballistic computer to work properly but the range card info appears spot on. Link to comment Share on other sites More sharing options...
Zeno~SPARTA~ Posted April 1, 2017 Share Posted April 1, 2017 I tried the 360_Degree_Training_Course, very nice. But I really dont like that the character is out of breath from just walking, I am unfit and I dont get out of breath from walking. Link to comment Share on other sites More sharing options...
custard~SPARTA~ Posted April 1, 2017 Share Posted April 1, 2017 (edited) Just tried that mission and walked to the coast from spawn (over 10 mins) didn't even get close to heavy breathing are you sure you are walking, I think at walk you can slowly recover from exhaustion but I may be wrong. Default keys are w=run shift+w=sprint y=walk To be fair I didn't change any of my kit what were you carrying? Maybe I need to up my load and check again. LOL just checked in the editor the ACE3 stamina module isn't on that's vanilla making you heavy breathing. Edited April 1, 2017 by custard~SPARTA~ Link to comment Share on other sites More sharing options...
Zeno~SPARTA~ Posted April 1, 2017 Share Posted April 1, 2017 It wasnt your map, but I was using w, but I had no kit except a rifle. I might be able to have a bash on your map tomorrow. Link to comment Share on other sites More sharing options...
Zeno~SPARTA~ Posted April 2, 2017 Share Posted April 2, 2017 After a thorough review I find I am missing 9 files so the downloading continues. Link to comment Share on other sites More sharing options...
custard~SPARTA~ Posted April 2, 2017 Share Posted April 2, 2017 Could be because I have Apex I will try to turn it off Link to comment Share on other sites More sharing options...
Zeno~SPARTA~ Posted April 2, 2017 Share Posted April 2, 2017 No I dont think so, I did need to download a couple more mods which I think are missing from your list to fix a couple of errors, but I did manage to have a go on your map. We should get on together so you can explain how to load kit etc. Link to comment Share on other sites More sharing options...
Zeno~SPARTA~ Posted April 2, 2017 Share Posted April 2, 2017 I had a go from the sniper position. At this time I didnt use all the tools, just the rangefinder. M110 800m no troubles. I would change your popup targets for those in the scroll menu, you get a combination of a head and shoulders and a round traditional target, but best of all it leaves a dot indicating the position of your hit. This makes it much easier to correct. I was using a light patch on the steel as my aiming point before. I watched the video you referred to, especially the mission. The target constantly moved to a static point where he remained for a little while each time. When he took the shot he was high of his aiming point but ended up with a lucky head shot. Still it was and 1100m shot so well done that man. I also laughed when they left the scene, they didnt go far before using a quad bike, because a ACE soldiers they couldnt exit on foot. What gets me is the so called realism. I am not a sniper, so I am most likely talking out of my arse, but gunny Hancock would have shot an Arma sniper in the face while he/she was fishing in his/her bag for the fifteen components needed to make the shot. I guess I am old fashioned and out of date,lol. Link to comment Share on other sites More sharing options...
custard~SPARTA~ Posted April 2, 2017 Share Posted April 2, 2017 I am so dense the targets were actually the wrong way around I have turned them around and changed them to the accuracy type and reuploaded the mission. Without a crosswind I don't need the tools to hit every time even to 1100 meters not sure I could with a crosswind. Link to comment Share on other sites More sharing options...
Zeno~SPARTA~ Posted April 2, 2017 Share Posted April 2, 2017 In Arma is crosswind a constant all the way downrange? Link to comment Share on other sites More sharing options...
Zeno~SPARTA~ Posted April 2, 2017 Share Posted April 2, 2017 I guess I am a dinosaur Link to comment Share on other sites More sharing options...
custard~SPARTA~ Posted April 3, 2017 Share Posted April 3, 2017 In Arma is crosswind a constant all the way downrange? Nope, I believe it's always changing you take a wind reading from your location and use your judgement on how it may change all the way to the target. Lol we are all old, to 800-900 yards I think you would be right about skill over technology it's over this that the tech would have the advantage IMO. Isn't it all about the first shot has to count cos if somebody missed me I wouldn't be sat still waiting for the next one. The CheyTac is whats in the vanilla Arma3. Link to comment Share on other sites More sharing options...
Zeno~SPARTA~ Posted April 4, 2017 Share Posted April 4, 2017 I have to say, for whatever reason, I associate ACE and to a lesser extent Arma in general, with ball ache. Having said that I accidentally watched a couple of videos which may change my mind. The cup and RH mods you have had me download are great, vehicles and weapons from our era and Chernarus my favourite map that may finally work. But there is also the Unsung mod/s from the Vietnam era, there are the aircraft that go with that era, including the A6 Intruder. As you know the Intruder is carrier borne, so there is a Nimitz, with arrestor cables and catapults, she is static but he has a hangar deck and working elevators. You can even get the F14 to fly off of her. Finally there is a detailed model of the USS Iowa, I dont know if its 16" guns work but if they do I will be doing some coastal bombardment. It will probably be disappointing but I have to try it out. Link to comment Share on other sites More sharing options...
custard~SPARTA~ Posted April 4, 2017 Share Posted April 4, 2017 I see one problem with Vietnam no scopes for our old eyes rofl Link to comment Share on other sites More sharing options...
custard~SPARTA~ Posted April 4, 2017 Share Posted April 4, 2017 I am having Steam Workshop issues just downloaded Lingor Island that we used to use (lightspeeds missions) and I want 3CBs BAF stuff I AM going to run out of room Link to comment Share on other sites More sharing options...
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