Barn doors still have nothing to worry about with me. I used nearly 15 rounds on some targets yesterday to no effect. These were stationary and I still was unable to land a hit. I did get two later kills but they were very close, I was prone and that took 7 shots.
In doing some reading, through the tears of failure, I have found the following snippets, which are pasted from different posts around the interweb.
Stamina is a huge factor in your ability to aim. If you have less than 50% stamina don’t expect to do anything beyond suppressing a target. Just like it would be hard to sprint 300 yards then drop dead accurate shots, this is translated into the game via stamina and weapon swing.
The K98 is fine at 100m. Sub-100m it shoots pretty high in my experience. At 10m I have to aim below prone targets to hit them.
It's the same issue in SQUAD, both titles use a small grid based system for the ads mechanics. If a distant target is on one of the grid lines, you won't be able to hit em unless you alter your position.
I noticed this when playing on lower dpi. Now I have found how to make it smooth by playing on 2000 dpi and on 0.09 sensitivity. This appears to relate to the common complaint of not being able to aim with precision, if anyone can explain how I set this one up I will be most grateful!
Lastly, and this may be me being paranoid, but I have some fights I have had are balanced, in that may shots have ensued and I have died according to my ability, which is 0% but after the opponent has had to use several shots to get me, whilst I have missed him continually. The area that bugs me is when I am running rapidly and I am one shot hit, and the audible indicator is that it is not a close shot. These annoy the hell out of me and make me sway towards assuming aimbot use. As indicated at the start of this post a moving target is very difficult to hit with iron sights and they are "super-mega ukulele" skill level.
Overall I am not put off. I think we are moving toward closed server evenings PVP to hone/enhance our skills in a controlled environment.
We still need to get Squad leaders and Map leader skilled honed. The information overload is as bad as ARMA but getting a full platoon together will undoubtedly be awesome.