custard~SPARTA~ Posted July 10, 2010 Share Posted July 10, 2010 Zeno - here is the fix for the "Call Drop" for ammo box. Very simple: \x_server\x_createdrop.sqf, line 114. Add "USBasicAmmunitionBox_EP1" into the array. Thanks for that it will make a huge difference with working ammo drops Link to comment Share on other sites More sharing options...
Zeno~SPARTA~ Posted July 10, 2010 Share Posted July 10, 2010 Zeno - here is the fix for the "Call Drop" for ammo box. Very simple: \x_server\x_createdrop.sqf, line 114. Add "USBasicAmmunitionBox_EP1" into the array. Corrected and tested on public server, box dropped, same gear as base and accesible. Good job. Link to comment Share on other sites More sharing options...
SirSmokalot Posted July 10, 2010 Author Share Posted July 10, 2010 (edited) I noticed the "Bravo Squad Leader" is missing the option for Drops. I'm not sure if that is to limit number of drops, but this position in the past has had it and then other moments not. Either way appreciate the work guys! Also appreciate the Statics that you put in! Came up with an idea that might be cool in concept if you think about it. I'm thinking it might be a simple tweak in the init. It would be another server selectable parameters that turns off all the medium to heavy helos (including Apache, UH-60, and Chinook), but leaves a Wreck Chopper and possibly littlebirds. I think this would produce some interesting gameplay by itself. In addition if Halo drops were either turned off or extended timers in conjunction, this would make for a rugged "Convoy" mode! Just another crazy idea. Edited July 10, 2010 by SirSmokalot Link to comment Share on other sites More sharing options...
KalXen~SPARTA~ Posted July 10, 2010 Share Posted July 10, 2010 Canned Dom has many oddities, and that is one. Only 2 of the 4 leaders can call drops. Also the drop system will not leave a marker as to where the ammo box is, but the code does allow for the box to be loaded, so it's ok for now. Link to comment Share on other sites More sharing options...
Durka-Durka~SPARTA~ Posted July 10, 2010 Share Posted July 10, 2010 I really like the parameter for the ammo drop radius. A pinpointed location for the drop every time is unrealistic and not as fun Link to comment Share on other sites More sharing options...
Zeno~SPARTA~ Posted July 11, 2010 Share Posted July 11, 2010 All team leaders can now call drops, I have added 4 SOV HumVees and changed the M2 HumVee to a GPK. I am trying to figure out how to get the Mk17 ammo into the back pack, will modify if I do. Link to comment Share on other sites More sharing options...
DeltaSierra Posted July 11, 2010 Share Posted July 11, 2010 Keep up the good work Zeno Link to comment Share on other sites More sharing options...
Grizzly Posted July 11, 2010 Share Posted July 11, 2010 I really like the parameter for the ammo drop radius. A pinpointed location for the drop every time is unrealistic and not as fun ok durka, if it lands on a roof or in some rocks im blaming you hehe Link to comment Share on other sites More sharing options...
Durka-Durka~SPARTA~ Posted July 11, 2010 Share Posted July 11, 2010 ok durka, if it lands on a roof or in some rocks im blaming you hehe lol don't blame me! Blame the idiot loadmasters who threw the box out too late. Link to comment Share on other sites More sharing options...
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