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Opfor Dom Ver N2.1.5678 Subgroup B


KalXen~SPARTA~
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Features in the works, and slowly growing:

  • Done - Removed one opfor sniper
  • Done - Increased AI's default skill level by 10%
  • Done - Increased the delay on artillery for everyone by an extra 5 minutes.
  • Done - Removed the WP ammo from the mortars
  • Done - Increased the delay on parajumps from 10 to 15 minutes.
  • Done - Doubled the life reward for reviving others and lower the max lives down to 20 to promote teamwork. Opfor unaffected.
  • Done - Added more random roadblocks/isle defense around the entire map
  • Done - Fixed memory issue with zombie opfor commaner FSM's running in memory when people log off.
  • Done - Fixed marker issue within revive showing "X is down" causing spamming network traffic.
  • Done - Bravo leader can now call drops.
  • Done - Troop town sizes increased to 500m from 400m.
  • Done - Extra boat spawn area on north-east coastline.
  • Done - Apache removed. Cobra is still there, and the respawn time on it reduced.
  • Done - Removed some motorcycles from base that were never used.
  • Done - Fixed a bug where the AO circle would never spawn, or the name of the new AO announced due to # of tanks left in last AO.
  • Done - Fixed a bug stopping the "Capture the Flag" option as the secondary main target from being picked.
  • Done - Several AO's completely redone, turned to troop locations, or moved for better tactics. (See below)

 

AO's redone:

  1. Kamenka - 500m (new)
  2. Bor 500m (New)
  3. Lopatino 500m (New)
  4. Skalka 500m (New)
  5. Devil's Castle 500m (New)
  6. Pobeda Dam 600m (New)
  7. Chernarus Oilfields 1000m (New)
  8. Staroye removed as Shahovka increased instead
  9. And 12 existing AO's resized / moved

 

 

Require Server Config Changes:

  • Turn off "Player X Killed Player Y" messages (DeathMessages=0;)
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