Zeno~SPARTA~ Posted January 11, 2010 Share Posted January 11, 2010 More problems with the sight adjustment mod If you have the @GMJ_SightAdjustment folder ignore this (you will be unaffected). If not Download this http://www.legionofsparta.net/downloads/Ga...tAdjustment.rar drag @GMJ_SightAdjustment out of the rar window into the game root Do NOT change your shortcut The mod refers to a specific location in the root of arma, which is why those you you who already had the mod never noticed the problem (like me). The missing folders and files have been added to the rar Link to comment Share on other sites More sharing options...
Tholozor Posted January 16, 2010 Share Posted January 16, 2010 GDT HDR Mod http://www.armaholic.com/page.php?id=6130 - I've tried it out, and it actually fixes nightvision, also has an actionmenu calibration so you don't have to change your brightness and gamma. GDT Grass Mod http://www.armaholic.com/page.php?id=6628 - Since AI now count grass as a factor in detection, grass is useful to turn on, but the default grass is too high to see through. This can help players know when they're in grass or not, and allows effective fire out of grass cover. Link to comment Share on other sites More sharing options...
Zeno~SPARTA~ Posted January 17, 2010 Share Posted January 17, 2010 Cant you just adjust your terrain detail via the options menu, if you run on very low detail you have little grass, but the enemy appear "submerged" in the ground. What other advantages does this offer. I will add the nightvison mods if it makes night games more playable. Link to comment Share on other sites More sharing options...
Tholozor Posted January 17, 2010 Share Posted January 17, 2010 The thing about the grass mod is that the normal grass that's in the game is too tall. This mod makes the grass lower to the ground, so you can lay prone in the grass and be able to see out of it. Link to comment Share on other sites More sharing options...
SkeleTele~SPARTA~ Posted January 21, 2010 Share Posted January 21, 2010 (edited) check out this smoke mod it looks very real http://www.armaholic.com/page.php?id=7383 Edited January 21, 2010 by SkeleTele~SPARTA~ Link to comment Share on other sites More sharing options...
MedicSN6 Posted January 21, 2010 Share Posted January 21, 2010 I like that smoke mod. Will give it a go. Link to comment Share on other sites More sharing options...
SkeleTele~SPARTA~ Posted January 21, 2010 Share Posted January 21, 2010 I like that smoke mod. Will give it a go. very nice (Borat) Link to comment Share on other sites More sharing options...
KalXen~SPARTA~ Posted January 21, 2010 Share Posted January 21, 2010 I wonder if it affects the AI's visibility though? It looks awesome, but I suspect it doesn't affect the AI at all and they just shoot you through it. Link to comment Share on other sites More sharing options...
Tholozor Posted January 21, 2010 Share Posted January 21, 2010 I wonder if it affects the AI's visibility though? It looks awesome, but I suspect it doesn't affect the AI at all and they just shoot you through it. If you read the description on the mod page itself, "AI viewblock by default." Link to comment Share on other sites More sharing options...
AlarmedBread Posted January 26, 2010 Share Posted January 26, 2010 (edited) JTD smoke here. There was a large (20-30) group of AI on the other side of this fire and they wouldn't shoot or move through it was using ACE at the time, not sure if that had some effect on it too. Looks great with the WARFX particles too. http://img.photobucket.com/albums/v345/Ala.../arma2exe10.jpg Edited January 26, 2010 by AlarmedBread Link to comment Share on other sites More sharing options...
SkeleTele~SPARTA~ Posted January 26, 2010 Share Posted January 26, 2010 JTD smoke here. There was a large (20-30) group of AI on the other side of this fire and they wouldn't shoot or move through it was using ACE at the time, not sure if that had some effect on it too. Looks great with the WARFX particles too. http://img.photobucket.com/albums/v345/Ala.../arma2exe10.jpg Thats SICK Link to comment Share on other sites More sharing options...
SkeleTele~SPARTA~ Posted January 31, 2010 Share Posted January 31, 2010 ?? what does the NVG mod do ?? Link to comment Share on other sites More sharing options...
DaiSan Posted January 31, 2010 Share Posted January 31, 2010 ?? what does the NVG mod do ?? Allows you to adjust the brightness of the NVG's and also the brightness of your normal vision. Link to comment Share on other sites More sharing options...
SkeleTele~SPARTA~ Posted January 31, 2010 Share Posted January 31, 2010 Allows you to adjust the brightness of the NVG's and also the brightness of your normal vision. thanks dai how do you do it?? Link to comment Share on other sites More sharing options...
KalXen~SPARTA~ Posted January 31, 2010 Share Posted January 31, 2010 I think it was with either Pg up/down or the home/end buttons Link to comment Share on other sites More sharing options...
SkeleTele~SPARTA~ Posted February 1, 2010 Share Posted February 1, 2010 I think it was with either Pg up/down or the home/end buttons k Link to comment Share on other sites More sharing options...
Beta Posted February 28, 2010 Share Posted February 28, 2010 WarFX particles and WarFX tracers. Both are simple mods, the particle makes explosion look better (and smoke/fire) when a GBU explodes it looks awesome. Also modifies bullet impact dirt cloud and smoke trail of missiles WarFX tracers makes the tracers and I quote from someone that I head on a Teamspeak, makes them less look like Star Wars Blaster fire WarFX Particles (Has video on the page) http://www.armaholic.com/page.php?id=8182 WarFX Tracers (Has video on the page) http://www.armaholic.com/page.php?id=8165 I do have to say that WarFX Particles can slow you down FPS wise Link to comment Share on other sites More sharing options...
SkeleTele~SPARTA~ Posted February 28, 2010 Share Posted February 28, 2010 beta thanks for posting these mods I'll be DLing these Link to comment Share on other sites More sharing options...
Beta Posted February 28, 2010 Share Posted February 28, 2010 I had a GBU droped maybe 100m in front of me, pretty awesome dust cloud (into a forest) also had a Mi-8 crash 50m - 75 m next to me...slight fps studder on that one but at the time I was trying out JDT's smoke mod too Link to comment Share on other sites More sharing options...
Beta Posted March 10, 2010 Share Posted March 10, 2010 I looked and it seems that there's a new version of the WarFX particles in the works, its suppose to fix the smoke issue at a distance (where it looks all blocky) Skeletele, did you try the mod? and to everyone else try it, its really nice Link to comment Share on other sites More sharing options...
wormeaten Posted March 19, 2010 Share Posted March 19, 2010 Sorry guys I don't have permission for starting new topic so I'm sending you a limk if you are interested. Link to comment Share on other sites More sharing options...
Beta Posted July 18, 2010 Share Posted July 18, 2010 *rises from the grave* well this is not really a request, more of a check out this mod ...... I was browsing the BI forums and found this little mod, (note: I have yet to try it) http://www.armaholic.com/page.php?id=11270 seems to only work in regular arma2 since they need create the echo zones side note: getting OA soon (Wednesday) Link to comment Share on other sites More sharing options...
IDAN Posted July 18, 2010 Share Posted July 18, 2010 *rises from the grave* well this is not really a request, more of a check out this mod ...... I was browsing the BI forums and found this little mod, (note: I have yet to try it) http://www.armaholic.com/page.php?id=11270 seems to only work in regular arma2 since they need create the echo zones side note: getting OA soon (Wednesday) This mod sounds really good i hope we could use it on arrowhead when it's released. Link to comment Share on other sites More sharing options...
IDAN Posted August 16, 2010 Share Posted August 16, 2010 VopSound version released 2.3 Sounds great http://www.armaholic.com/page.php?id=11769 http://www.youtube.com/watch?v=gfLfbR9Ypts&feature=player_embedded Link to comment Share on other sites More sharing options...
warzer0 Posted August 22, 2010 Share Posted August 22, 2010 +1 for vopsound. The DMR and M14 sounds are dead on to real life, and the M4 is a pretty damn close approximation. <-- Has fired his M305/M14 and an AR15 without hearing protection. Just once each and on separate occasions, but the sounds are just right. Link to comment Share on other sites More sharing options...
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