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Beta

8-Apella
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About Beta

Beta's Achievements

  1. Finally got AO, 20mins left on the download :)

  2. Beta

    Mod Requests

    *rises from the grave* well this is not really a request, more of a check out this mod ...... I was browsing the BI forums and found this little mod, (note: I have yet to try it) http://www.armaholic.com/page.php?id=11270 seems to only work in regular arma2 since they need create the echo zones side note: getting OA soon (Wednesday)
  3. Here is another one about those rants too
  4. Beta

    Ace 2 tips

    The SMAW has a spotting scope if you loaded the ammo for it (pistol ammo), just select it from the action (scroll wheel menu) fire the shot then reselect the smaw from the same menu Also, I was playing around on this target practice map that someone did for Arma 2 (I can find the link again if anyone wants it) with ace, I noticed that there's STANAG mag Tracers (been playing around with the AT launchers)
  5. yea I noticed some slight FPS issues when I had a MI-8 crash right next to me (granted at the time I was also testing JDT smoke and fire mod) The mod creates alot more dust, the ATV looks really silly with the dust coming out of it I would also like to add that (at least in the beta) they fixed the issue I had with the rifle shots doing giant puff's of smoke... I love this mod even more now
  6. I posted that and the WARFX tracer addon in the mod request forum. I love the mod, the only downside is the bigger bullet dust splash
  7. I might grab it for the PS3 I read that some pirates had troubles with missions in Silent Hunter 5, so it does seem as if the crack does not work well.. waited all this time for the PC version and DRM makes me just wanting to rent it for 1 week on the PS3
  8. I can't take all of the credit, some other people on the server helped (can't recall the names , I'm bad with names). now for the cobra, they don't lock on automatically anymore (so its hard firing them while on the move). The pilot needs a gunner, gunner selects Hellfire's, scrolls to Designator ON, you will see a white outline around the target reticule, now depending on the zoom level's the laser might be right on target or slightly above the middle of the crosshair, select your attack angle (LOBL (Lock on before launch) works the best, LOAL (lock on after launch) you need to be far, seems to work at 2km from target, I have not tried closer) I noticed that sometimes the Laser bugs out and wont move, I noticed its better to turn it on once aiming at the target, if it does get stuck just turn it off and back on Here are some ScreenShots since I can't find my video encoding program to reduce this 600mb video file 1. Laser is on and I'm looking at the ground : 2. Targeting a T-90 with the LOAL-HI attack @ 2090 meter's 3. Hit 4. aftermath Edit: got the vid down to 7mb... youtube is not being cooperative.... and normally you won't see that red box around the laser designator (AI does that) and I forgot to add in the video, look at the radar when I'm looking at the ground (you can also faintly see the laser too) Edit2: youtube is working here it is, sadly the encoding prog that I used made it look like junk so you can't see where the laser is when zoomed in, also the laser got stuck when I turned it on but when I move it got unstuck
  9. Well might as well post a few things that I read / found when in the gunner seat for the blackhawk if the helicopter is going slow enough you can press " W " to pop out " S " to pop back in, you get a better view around you for maneuvers and if you have grenades press on " F " to select them and the space bar drops them down. The right window's key (or left depending on locale it seems) pops up a interact with person / object. When facing someone press it and you get some options, EXAMINE (no clue what it does), REHAB (not too sure what that does also), and GEAR. If you select gear the other player will get a message and will need to use the action menu (the one that you get when you use your scroll wheel) and if he accepts the person that initiated it can pass off ammo, grenades and other things. You also use the same key for deployed objects, you can load ammo, move the tripod or pick up the weapon from it. (like the metis launcher) Fast roping, someone needs to have rope and the helicopter needs to be on auto-hover. Once the Helicopter is stable the person with the rope will get a "Deploy ropes" action and once deployed people will get a FastRope option (Pilot can unhook the rope). To repair HMV's and Helicopters the engi needs to keep the backpack. (for tanks and such it seems like you need to grab the repair vehicle too) Sights, on AT4's, SMAW's RPG-18 (and probably more) you can set the range with the UP / DOWN arrow keys. Sniper rifles you need to press on SHIFT+V and on rifles with zoom sight, SHIFT + F enabled to CQC sight (unzoom's and the view is from the top of the sight) Map tools, if you grab one you can draw lines on the map, keep [ held and click (a dot should appear) do the same with ] and a line will be auto-drawn from the start dot to the one you just put..... or you can just free-hand draw by keeping [ press and moving around while clicking. You can copy the map from other people so you can make plans at the start or the AO.
  10. Backpacks? nope, I can pick up on and put stuff in it, on occasion it would eat 1 clip of ammo or something but I don't know if they fixed that (I have not used backpacks in while). The user config files to change stuff like if you want to be able to wear a gasmask is in the *arma root* \userconfig\ACE
  11. Beta

    Mod Requests

    I looked and it seems that there's a new version of the WarFX particles in the works, its suppose to fix the smoke issue at a distance (where it looks all blocky) Skeletele, did you try the mod? and to everyone else try it, its really nice
  12. Beta

    six updater issue

    running it in admin mode? Also Yoma does have ace, you just need to connect to kelly's hero server and click on the download addon tab, it can lag behind sometimes (especialy when there's 8 patch in 1 day) but its usualy fast also I got Ace with Yoma and Six can still update the mod and what not Panic, create a issue ticket on six's updater's website (need to be registered) I know alot more people have problems with six and just use yoma's http://dev-heaven.net/projects/six-arma-updater/issues (just click on the new issue tab and attach your 2 log files, they are located in C:\users\{username}\appdata\roaming\Six-Updater\logs
  13. yea, would be cool/awesome (I know I said this already) on a side note I found a mod for Blackshark that does what this does (links TS chan's to VH2 freq and you can use the dials to change channels)
  14. that looks pretty cool, someone made a test map with signal str and loss depending on range to tower and terrain too, neat
  15. Beta

    six updater issue

    that's a issue with rsync being picky and not getting a connection in. My problem was that it would "update" delete all my mod files and say its done with 15k for the total mod been using this : http://dev-heaven.net/projects/show/yoma-addonsync2009 works wonders and its a nifty server browser too
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