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R.U.S.E.


Luggage~SPARTA~
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I am disappointed in the whole tactical genre as a whole at the moment. I prefer games where the resources are fixed, there is a defend/attack goal, and you have to work at that within your limited capability.

 

I spent more hours than I care to remember on Atomic/Microsoft Close Combat series which was on this premise, but nothing has come along since that doesn't seem to work on the resource/rush principle.

 

This game is another resource based one, decent GUI, and I feel it looks polished. I played the first two games against no opponent because AI isn't automatic - ironically lost those because of no points!

 

Having worked out I needed an opponent I then played one match and overcame, mostly because I had learnt some basics from the previous two meanderings. If you could switch off additional resources I would reckon it could become a decent strategic game.

 

Thanks for the responses guys I shall have to go back to Close Combat 2 again it appears.

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