JackSeven
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About JackSeven
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http://www.legionofspartans.com/forums/index.php?showtopic=4631&st=0&p=36191&hl=+teamspeak%20+rules&fromsearch=1entry36191 Im not perfect at these rules either but I try to uphold and abide by them, especially #1 & #5. I noticed more & more people coming around and playing ArmA again so I figured a reminder was due. Nothing more aggravating then getting talked over in comms, just ask Haj! (lol) Use brevity and keep it tactical please or I just might "accidently" discharge a round or two into the back of your head. hehe! J-7.0
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A prophetic utterance. It is alive once more. ShhhWeeeeeet! http://www.justflight.com/product.asp?pID=645&gclid=CIyq46zV26cCFRlPgwodBhi2-A
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Ok Zeno, tell me how you did your little magic trick?
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http://sub-silentsuppressors.com/wp-content/uploads/2010/10/Complete-Rifle-Ammunition-Guide-Comparisom.jpg
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Two IT guys were talking in a bar after work.
JackSeven replied to MedicSN6's topic in Humor - Spartan Jokes
I thought I heard a few voices that I recognized. -
Steam Holiday Daily Deals - CHECK IT OUT!
JackSeven replied to Phisher~SPARTA~'s topic in Spartans general chat
With TQ:IT you can create as many characters as you want, your not limited like Lord of the Rings Online(which is free by the way and you only get 2 characters to create). I have 4 characters with different masteries and 4 or 5 mules to store my stuff in TQ:IT. Like Haj said hes got 30 somethin characters with who knows how many mules. So let know when anyones up for it and I can jump on in. On another note Dai is right it would be nice to start and try to stay around the same level or within -2 or +2 levels of each other because playing with a level 58 and a level 30 just doesnt work out for the best due the XP points are a bit off, its makes the difficulty harder for the level 30 guy and doesnt hand out enough xp for the level 58 guy. J7 -
http://www.armaholic.com/page.php?id=12154 http://ace.dev-heaven.net/wagn/ACE_1_6
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Have a good one. (I beat MH6 to this one, HA!)
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Was think the same thing, but oh wait, BI didnt put in a melee option and a K-Bar in the game......DOH!
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Flaming Cliffs 2.1 (patched) - first impression
JackSeven replied to Batwing~SPARTA~'s topic in DCS World
Everything is installed and ready to go. Know all I have to say is... (I'm sorry, lol, I just had to) -
Flaming Cliffs 2.1 (patched) - first impression
JackSeven replied to Batwing~SPARTA~'s topic in DCS World
I got FC2 in the mail finally. So what do I need, patches, updates, etc? Lets "TRY" to get together this week or weekend, seeing as how I don't get home till 5:30-6:00 p.m. P.S.T. during the week, the weekend would probably be best maybe? or whatever everyone else would like... -
About time dude, sheesh, hehe. hey whatsup bud? You get arma yet? There's a ball on the ground, get on it, lol.
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I will be there tomorrow. Hopefully for both time schedules.
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Issues that I've seen so far: - AI is making ridiculous shots, for some reason I don't think the dispersion mod is working even though you might say it is. Maybe try turning down the difficulty would be suggested. I don't mind a challenge but damn that was unplayable. - Choppers respawn back to base when left unattended. - When the mission starts I know there is an ammo box already loaded in the mhq but when it gets destroyed there is no ammo box in the mhq when it respawns. I had to go retrieve the ammo box it started with. J-7
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First you need to get on teamspeak 3 homie (ts3.legionofsparta.net:9987, if you haven't scrolled to the top of the page and seen the ip) and then we can talk bud. I should be on most of the day, actually im on teamspeak right now.