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beta 3 change list


evilducky
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Here's the change list of the upcoming A-10C beta 3 change list for anyone that has this. Looks like a good change list :)

 

" * A-10C 3D model and cockpit are updated

* Autopilot bank limit is tuned

* Autopilot engagement/disengagement is tuned

* Hydraulic system is tuned

* ADI bank steering bar is adjusted

* INS FOM indication at IN-FLT alignment mode is fixed

* "If the TGP switch is on before the CICU starts, the TGP remains off until switch is toggled again" issue is fixed

* Animation speeds for Emergency Brake Lever, Air-To-Air Refueling Door Lever, & Intercom Mode Selector switch are adjusted

* EAC switch is made solenoid-held

* DC FUEL PUMP circuit breaker is made working

* HUD test menus are updated

* TGP Laser Code issue is fixed

* PAC mode nose trim problems are solved

* Fix of CDU reset at cold start

* Lamps test is fixed

* RWR ghost threats are fixed

* Incorrect SAS switch behavior is fixed

* "VHF FM radio not working with ramp start" issue is resolved

* External Tank Switches are set by default to on

* Chaff and flare dispersing is tuned

* Keyboard commands are updated

* HAI missile attack profile is tuned

* Hellfire firing is fixed

* HAI maneuvers are tuned

* Wingmen should follow radio commands correctly now

* Wingmen contact messages are fixed

* Multiple "SPIKE" and "MUD SPIKE" messages are removed

* PAI runway attack crash is fixed

* PAI runway attack profile is tuned

* PAI RTB issue is fixed

* PAI sensor issues are fixed

* PAI taxing logic is reworked

* Antiship task is added for A-10C

* ATC control over AI taxi to runway procedures is reworked

* AI taxi collision avoidance logic is reworked

* Patriot LN rotation issue is fixed

* Patriot ECS: detection range is tuned

* Chaparral start/stop tremor is fixed

* Pathfinding logic for ground units is tuned + crash is fixed

* Ground units: model names for destroyed units are corrected

* Avenger can be used in missions now

* Client issue with not detecting Patriot launch is fixed

* Friendly fire issue after changing mission on server is fixed

* Missions are updated, some new missions added

* Payloads are updated

* Mission generator work is fixed

* Runway start lights setup is adjusted

* Kobuletti runway bug is fixed

* Kopintari taxiways are fixed

* Lochini parking issue is fixed

* Level and land bug in Vaziani is fixed

* Fog is tuned

* Nevada terrain is excluded

* Solid smoke after ALT-Tab issue us fixed

* Bug in Elbrus textures is fixed

* Dynamic weather generation is added

* Allied flights and AWACS VO is added

* Crash in liveries is fixed

* Shader compilation is fixed

* Issues in 3D models of troops are fixed

* LODs of 3D models are tuned

* Some other system, weapons, models, terrain, sound etc. issues are fixed."

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