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Hunter~SPARTA~

1-Gerousia
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Posts posted by Hunter~SPARTA~

  1. Not sure which version you need Luggs, so here's all of them.

    steamID: STEAM_1:1:6546178 
    steamID3: [U:1:13092357] 
    steamID64: 76561197973358085 

     

    Also, that one clever bastard seems to be playing every time I get on   :wallbash:

  2. Today is the day! And the game is free to play all weekend for anyone that hasn't played it yet.

    https://forum.keenswh.com/threads/update-1-189-major-overhaul-of-survival-ladders-leaving-early-access.7402606/

    Quote

    Main Features

    • New blocks - Ladder, Basic Assembler, Hydrogen Engine, Small Battery, Wind Turbine, Survival Kit
    • Survival gameplay improvements
    • Learning to Survive scenario
    • Never Surrender scenario
    • Progression Tree
    • Survival respawn mechanics
    • New chat features
    • New encounters

     

    New Features

    • Ladder
    • Basic Assembler block
    • Hydrogen Engine block
    • Survival Kit block
    • Wind Turbine block
    • Small Battery 1x1x1
    • Responsive block’s LCD panels (cockpit, medical room, respawn kit..) have correct state based on the state of the block
    • LCD panels on all blocks have new pictures
    • Progression Tree and progress sharing in the faction
    • Progression UI in G-Screen with search and support for categories
    • Processing stone gives ingots (iron, nickel, silicon) and gravel
    • Improved chat with more features (channels, timestamp, gps, emotes)
    • Help for chat in F1 screen
    • Preloading voxel materials and textures when loading world
    • Veteran Mark 2 skin (Promoted Engineer achievement reward)
    • You can choose a faction before spawning
    • Temperature for environment
    • Voxel trash removal tool for administrators
    • Search in production tab
    • New tooltip info in respawn screen
    • Players spawn near each other, you can set optimal distance in the world settings
    • New Main Menu videos and overlay
    • Assembler skips item if there is not enough resources to finish it
    • New respawn pods, one for space, one for planets and one for the moon
    • Redesigned and added encounters
    • New visuals for trees
    • New textures for voxels
    • New achievements for Learning to Survive and Never Surrender scenarios
    • New inter-grid communication system for Programmable block. Allows broadcast or unicast communication for scripts
    • Added Current ship filter option to inventory screen
    • Added temporary ban feature for player hosted multiplayer
    • Added PCU pool for Space Pirates faction
    • Increased regeneration speed for Medical Room
    • Reintroduced character ragdoll
    • Pasted enemy grids do not automatically change ownership to you. This is new feature is for administrators
    • New survival tutorial video in F1 screen

     

  3. Picked it up and played a few hours last night. Had a few good rounds when communication was good and some very infuriating rounds with non-cohesive teammates. Look forward to getting a Sparta squad together, but do have concerns about being able to everyone into the same server and onto the same team. There were only 3 full-ish servers last night and it took me a few minutes to get into one just on my own.

  4. Just picked up an M700 carbon last night, I'll do a few runs and get back to you on the damage output.

    M700 Carbon

    • 172% headshot damage
    • 124K base damage
    • Disciplined
    • Harmful
    • Elevated
    • Extended magazine (119% size, 3% critical hit chance, 4% critical hit damage)
    • VX-1 Scope (18% headshot damage, 4% critical hit damage, 2% accuracy)
    • Omega rifle suppressor (18% headshot damage, 4.5% optimal range, 3% critical hit chance, 42% reduced threat)
    • Small grip (18% critical hit damage, 4.5% optimal range, 4.5% reload speed)

     

    Since "Harmful" has a chance to cause bleeding, I switched out "Combat medic" talent for "Shrapnel". 

  5. Zeno, here's my sniper hybrid build:

    Devil

    • 172% headshot damage
    • 65.1K base damage
    • Vicious
    • Ferocious
    • Fire
    • Extended mag (116% size, 4% critical hit damage, 3% critical hit chance)
    • VX-1 Scope (18% headshot damage, 4% critical hit damage, 2.5% stability)
    • Omega rifle suppressor (17.5% headshot damage, 4% critical hit damage, 2% accuracy, 47% reduced threat)
    • Small grip (17% critical hit damage, 2.5% stability, 4.5% reload speed)

    M700 Tactical

    • 165% headshot damage
    • 121K base damage
    • Swift
    • Destructive
    • Elevated
    • Extended magazine (119% size, 3% critical hit chance, 4% critical hit damage)
    • VX-1 Scope (18% headshot damage, 4% critical hit damage, 2% accuracy)
    • Omega rifle suppressor (18% headshot damage, 4.5% optimal range, 3% critical hit chance, 42% reduced threat)

    Hunter's Faith vest

    • 2,003 ARM
    • 205 firearms
    • 1401 stamina
    • 623 electronics
    • 6% enemy armor damage
    • 15,511 health
    • 56% ammo capacity
    • 2x electronics mods (+209 electronics, 4% damage to elites)

    DeadEYE Acquisition Mask

    • 996 armor
    • 1,395 firearms
    • 205 stamina
    • 414 electronics
    • 4% critical hit chance
    • 12% damage to elites
    • Electronics mod (+209 electronics, 4% damage to elites)

    Hunter's Faith Kneepads

    • 1,596 armor
    • 205 firearms
    • 1,272 stamina
    • 458 electronics
    • 4% enemy armor damage
    • 33% burn resistance
    • 33% disrupt resistance
    • 16% damage to elites
    • Electronics mod (253 electronics, 3,276 to skill power)

    NinjaBike messenger bag

    • 1,287 armor
    • 205 firearms
    • 1,260 stamina
    • 414 electronics
    • 9% critical hit damage
    • 56% ammo capacity
    • Electronics mod (+209 electronics, 4% damage to elites)

    DeadEYE trigger gloves

    • 997 armor
    • 1,200 firearms
    • 205 stamina
    • 205 electronics
    • 17% critical hit damage
    • 6% critical hit chance
    • 12% marksman rifle damage

    Holster of the Nomad

    • 1,001 armor
    • 1,247 firearms
    • 1,272 stamina
    • 1,272 electronics
    • 4% critical hit chance

    Set bonuses:

    • Nomad: 15% health on kill
    • DeadEYE: 40% initial bullet stability, 20% marksman rifle critical hit damage
    • Hunter's Faith: 20% optimal range, 10% headshot damage

    Stat totals:

    • Firearms: 4,992
    • Stamina: 6,150
    • Electronics: 3,921

    Abilities:

    • Pulse (Recon pack)
    • Recovery link
    • Turret (Flame)

    Talents:

    • Combat medic: Use medkit near allies to heal group members and proxies within 20m for 40%
    • Wildfire: 30% to spread burn effect within 10m radius
    • Precision: Headshot a target to pulse them for 10 seconds
    • One is None: Headshot a hostile for 50% of not consuming the bullet

     

     

    * Still looking for better mods/attachments, but that's the best of what I have currently

  6. 2 hours ago, adder360~SPARTA~ said:

    so after a few attempts i managed to solo Amherst on legendary using the tactic gezzer. tock a few attempts and a lot of falling back. used sticky and balls for most of it switching the sticky for flame for the bit when your underground and come up the stairs into the court yard. pretty much the same tactics as in a group and pulling back a lot, apart from the bit when you search the room and they all come over the roof, when i first tried going on the roof we normally go i was just getting melted in seconds. the little bit of wall dosenet provide enough cover and they grenade you to fuck. if you go further back on that roof they then charge up on the roof again. dead.

    after a few trys found kicking them off and then climbing back into the room works and fighting from the room. you just have to watch out for the rushers than spawn in the room and insta kill you. but i went a bit further back into the stairs and when those rushers spawn they run out of the room before they start attacking you. then the last bit is again just taking time and a lot of running backwards. that last bit didn't go any further than the ammo box until the last guy. i didn't see a hunter so assume i didnt have one. 

    hope this helps if any one if they give it ago (probs spent 45 odd mins doing it though so not the quickest bang for buck)

     

    Well, I did feel accomplished doing the Russian Consulate solo on challenging with my new marksman build before reading this. (2 DeadEye, 2 Hunter's Faith, 1 Nomad, ninja bag; M700 and Devil)

  7. Steam does their image gallery very weird, so its not super straight forward.

    1. Go to your Steam gallery
    2. Click the thumbnail image you want to bring it full size
    3. Right click the full size image
    4. Click "Copy Image Address" (I'm using Chrome, might be worded different in other browsers)
    5. In your forum post, type in "[img="
    6. Hit CTRL+V to paste the image link
    7. Put a "]" at the end of the link

    Example:

    [img=https://steamuserimages-a.akamaihd.net/ugc/259335280243175059/D3462DE5DB96CFB9B7D0D86BB4FFCC6D3A36C572/?imw=1024&imh=576&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=true]

     

    Result:

    ?imw=1024&imh=576&ima=fit&impolicy=Lette

  8. Got home last night, ready to get some game time in today... But my Internet has apparently been down for several days and the wife never called to get a tech sent out. Might be until Thursday before they can someone here to replace their equipment.  🤬

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