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Posts posted by Forrester~SPARTA~
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well sunk some tbrigs, and stuff, haven't found any reals, but hunting together would be fun on pve
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PVE seems fun thus far, started anew, capping traders and slowly grinding my way up. Currently still based in KPR
Hereby a copy of the patch notes on steam:
Captains.
The day of days has come - and we are getting close and closer to release.
Patch will be deployed today on 31st of October.
This is the biggest patch we delivered to date so expect problems and issues - they will be fixed one by one.
Contents
It is impossible to describe the multitude of changes in this patch so the list will be short and will just cover areas of changes
New bugs and loopholes - please report issues in designated topics or in this topic
Updated port user interface. Everything has changed. Just like with all interface updates it will feel weird and sometimes wrong. But it is a much better UI and most importantly it is better for localization
Economy has moved to historical currencies
reals - silver dollars
doubloons - double escudos - gold goins
pvp marks and combat marks have been abandoned. Combat marks will be converted to reals - pvp marks turn into doubloons
denomination has been applied to all prices (approximately 25 to 1)
please report if we missed something in this area
2000 doubloons will be issued to all captains as a timed redeemable for 14 days.
Holds contents have been updated for
combat ships
traders
sealed bottles
chests
all vessels can sometimes carry crew pay (military ships) or results of trading in doubloons (traders) and in good amounts
Ship capture rules updated
Previously you could not capture imported ships and could not capture 1-4th rates on the PVP server
New rule is the following (mostly concerns the War (caribbean) server
You cannot take non captureable ships to the open world but you can use them in the instance
this means you can capture all ships for sailing in the current battle instance
once you exit the instance non capturable ships will be taken over by the admiralty (with hold)
Please make sure you dont exit in the imported ship or non capturable ship to the open world if you have valuable things in the hold
To receive a reward for that ship sink it in the instance transferring to a capturable ship
New missions
Hunt and search and destroy - to find and destroy ships in the open world
Weekly challenges
kill missions (former combat orders) now have difficulty levels and increased rewards
bot distribution changed. certain regions now have lineships (like hispaniola) some regions have 5th rates only.
Mission class and difficulty now depend on ports
Starting ports have lower level missions and easier missions
Insurance has been added to all crafted ships
you must fight bravely and do not give up the ship (sink) to receive insurance
Tow to port now only works if you are really stuck in the open world
Economy has been streamlined
redundant materials removed (conversion tables were provided before)
resources weights and prices changed
building production limits have been greatly increased for lvl 3 buildings
e.g lvl 3 building now allow production approximately similar to 5 level 3 buildings before the patch.
as a result euro traders permits were removed from the caribbean for testing
prices for buildings were adjusted based on complexity of production
current buildings were closed and wiped for all players (costs to reopen was added to redeemables)
new buildings introduced
outposts now charge for passenger transportation
Admiralty prices updated
book prices for high level ships generally increased (because of ample supply of doubloons from activities)
ship notes prices now correspond to the alternative of crafting that ship (a lot higher)
Max BR limit for shallow port battle is now 110 (which makes Prince the highest BR ship that can enter port battles)
Known issues
Сhallenge events will start on Monday (light, frigate, lineships)
Economy and prices are new and might require several iterations to stabilize and tune
Clan leaderboard table does not work as intended and will be updated later - it only shows port battle oriented clans[/i]
Very rare issue of corrupted items locking the exit from ports can still happen - but we have added the automatic deletion of such items and added additional logs to find more cases of such issue. If you cannot exit from port or sell a ship it is because one item in hold has become corrupted - please let us know when this happen in support section or by f11.
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Darn, this change is no good, tried looking for ai traders, got sunk twice, vcause rats know Im off to pve for the time being
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Im thinking about a move to Belize, because the area cant be taken, yes there will be plenty of rats about, but im not sure with the current economic situation how many Ports the UK faction will be able to keep. But thats my 5 cents... Ill be working late a lot the coming weeks, have a big project with a lot of resistance in which I now have a key role in bringing it to an good end (2 years of war between 7 municipalities over Geo software...lol) so my experience with Naval action will be of good use
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ur welcome, im off playing badminton now, may be back later around 2100
btw warehouse is full I have more 😛
Had a good chat with Saltp, they are small like us, old like us, and wanna do some fleet missions/ganking ai fleets from belize area.
Might be an idea to get an outpost there, nation will try and take the russian ports along that coast.
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Ill see that I do the belize trip tomorrow early 😉 WO to kingstoin is no problem
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I have a LV forest, need to use a shallow trader to pick up the goods.
I have a ton of white oak and planks in Carsisle, and Live oak in Belize..... Need some escort, and a day when i can sail early in the morning perhaps….. Custard, if you can craft me 1-2 indiamen I'd be much obliged, a LO WO would benice to do some counterganking or training....
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Well I've opened up Bramgmans bluff and have started moving stuff and ships. What ports and building you guys want me to have? Ill make sure we can craft anything we need. Still have a lot of white oak and such 😉
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changed my favo bookmark
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Has a great one, played cards with my dad in law and two brothers in law all day...
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Naval action now and then, would be up for some world of tanks, and maybe an odd game of arma or alike? We used to have much fun in ARMA, maybe a revival or an good ol cod4 crouch session?
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Happy B'day Rizz
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Thank you all had a great one..... good battle with the frogs, sank one damaged 4 pvp....
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Happy Belated, oh grand master of the BBQ
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hope to see you tonite
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darn most of my alts stuff is in Belize
btw why is space bar bugged when typing?
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Portbattle ships are now teak white oak, PVE is still live oak white oak, and traders fir fir.
I have redeemed my alts gear in KPR, so I hope the warehouse is there ;-)
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Black sails, finally season4 on Netflix, (though I like my blue-ray box better....)
Outlander (waiting for the next season)
The last Kingdom (waiting for the next season)
Auswitz the BBC docu, just finished
Shooter (waiting for the next season)
wanna see Strike back one day (havent seen the last season yet)
And I hate it they stopped Legends in its track, that was a good series too)
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Happy birthday mister!
oh and teh is the off course
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lol im in Sparta clan again
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there's some squatter on facebook, we will start out of KPR, but no further plans as sailing far is very risky
Hope to be on this afternoon and mabye evening
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guess so
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Global server will be merged with EU, We need to empty our alt clan warehouse, and move the stuff to a free port....
Custard, please help, I will take my 3 indiamen and start work this evening, but I might need some help.
see:
http://forum.game-labs.net/topic/23902-important-server-status-announcement/
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I've had fun with Zoo Tycoon, and Wildlife Park, but both games were buggy, hope you'll produce something awesome. Me and my kids will buy the game.
GUI Patch 31 Oct 2018
in Naval Action
Posted
long days at work at the moment, hope to be online again somewhere next week im afraid….