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T_1

8-Apella
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Posts posted by T_1

  1. Just to let Dai and Zebb know that after you left X-wind and I re ran the Secret Camps mission and managed to sneak up a lot closer.

     

    In Fact X-wind was in the process of tying the boot laces of the officer together to stop him running away when they discovered us .... honest.

     

  2. It has some lovely stuff in it including steerable chutes so I am going to be using it as my main mod from now on.. :santa:

     

    I'll be happy with chutes that open in time <_<

     

    Looks good tho.

  3. I take it if we patch using this we won't be able to use the SPARTA server?

     

    --------------

     

    edit - Nevermind just read the post at Armaholic, you can still run 1.14 as well as the 1.15 beta.

     

    B)

  4. Just a quick thanks to X-wind, Rob and Zebb for the "enjoyable" re aquantince with ArmA. Hopefully will get some more time over the holidays to get some time in on this again.

     

    Getting up with the kids after little over 5 hours sleep was less fun tho <_<

     

    Good stuff.

  5. Zath

     

    the idea of the post is to note bugs, unfortunately I also cannot remember the name of the last map, which also doesnt let a couple of players open their parachutes, but only if they are Zebb and T1. Apparently they are selected for deep penetration duties, lol.

     

    Not with each other I hasten to add :help: :o

  6. Put

     

    this disableai "MOVE"; this disableAi "AUTOTARGET"; removeallWeapons this

     

    in the initialization box for each unit and this will give you an unarmed AI who will have no weapons and wont move but will react to your shots.

     

     

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