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Posts posted by Lightspeed~SPARTA~
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Here's a nice mod, worth testing -
http://forums.bistudio.com/showthread.php?160054-TMR-Modular-Realism
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work to be done for sure but I could see this being a great cqb game.
it's great to see something released unlike BFS which never seems to get to release after 5+ years.
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I just told my wife that I was going to get a ship...
And that she looked fabulous...
And would that be alright with her darling?
And yes, she is the Minister for Fonance and Entertainment.
I told her good. :/
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Still a number of superb looking ships in dev. Check out the wiki.
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I think it's fair enuf to pay for the ships and the better ones should cost more.
I will hold off until some of the others r ready and splash out on a multiple crew ship.
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Can't wait for this. I wonder what travel time between planets will be.
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Any thoughts on the approach the clan takes?
Commercial? Pirating?
Dont really know much about the game really, maybe others here do?
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thanx mate
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This game is looking incredible and is built for a clan like LOSC.
But we need a forum so we can do some planning around it before it arrives..
Also which craft to purchase between ourselves, etc.
Thanx
Lighty
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I will get it this week
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How would I know which server until I purchase it?
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Would it take too long to catch up to the rest of you to be worth having in game?
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I will upload the new missions today.
Better weapon load outs too, a few more CQB.
The task list was an area that presented problems and I rewrote all the tasks and briefings in a template that resolves the issue.
I will add a dont lose weapon in water script today.
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Ah so the AI are working for you
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Anyone got a time that they'll be on? Plus timezone.
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Yeh I'm still keen to join in. I will jump on your fri and sat notes and hope to catch u all. I have 4 missions ready now, all the ones you have on server have been modified so prolly better to replace with new.
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I am def going to sink my teeth into this
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Ok I will try to be on around then both fri n sat your time.
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Time zone
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So is there a time with timezone that ppl plan to play the missions? I will try to be there.
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I am rewriting some init files and desription files to clean things up. With a small amount of training it's v easy to move AI into position. You don't engage with them, they are just your backups for u if you die. So you can play a 12 player mission even if you're short some players
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I see u were trained by same teacher as me
ArmA III Gameplay Mods
in Arma 3
Posted
And another - http://forums.bistudio.com/showthread.php?164304-TPW-MODS-enhanced-realism-immersion-for-Arma-3-SP