EL_n00biachi Posted November 14, 2011 Share Posted November 14, 2011 Found this cool new game-mode,its a mixture of game-modes which can be played separately or mixed...civs,insurgents,IED's are all in there...heres the info: Description:Inspired by Takistan Force, Patrol Ops is a 32 Player dynamic, random mission series that is great for both Mass Public Play and Clan Tactical Gaming. Missions are randomly dynamic, with enemy force strength scaled to match the number of players connected so as to challenge players appropriately. Vanilla, ACE and ACRE are supported in a single mission PBO and will adapt the gameplay and equipment to match the servers settings. Player Class types denote access to specific gear and vehicles to strengthen the realism. A focus on co-operative team based gameplay is the principle of Patrol Ops Mission types: Capture: - Officer - Town - Vehicle Locate and Capture: - Officer - Intel Secure and Defend: - FOB - Town RTF Tasks: - Deliver Supply Containers - Construct Hospital + Well - Construct Comms Tower Search and Destroy: - Weapons Cache - Insurgent Camps - Chemical Facility - Supply Convoy - Tank Column - Supply Depot - UAV outpost (Time Sensitive) - Radar - Scud (Time Sensitive) - Comms Tower Search and Recover: - Crashed Blackhawk - Downed Pilot - P.O.Ws Mission Features: - Light/Heavy Armour (M1A1 Abrams, Striker IMV/MGS) - Light/Heavy Air (CAS A10, Apache, AH-6 Little Bird) - Light Vehicles (HMMWV + varients, MTVR Transports) - OA Backpacks - Battlespace Hud - IEDs - Alternate Injury System with adjustable injury tolerance - *Ace Wounds with increased IFAK capacity - Lift Choppers - Loadable Ammoboxes that can be paradropped from +160m altitude - Liftable Cars/MHQ that can be paradropped from +170m altitude - Moveable Shipping containers by Truck - Deployable Comms Towers - *Ranking and promotion System - Recruitable AI for certain classes and Rank - MHQ & Respawn system with Base Teleport - Halo Jump - Adjustable View Distance and Vegetation Density - Available gear types restricted to player class - *Heavier vehicles require crewmen/pilots to operate as driver - ACE Autodetection modifying gear and vehicles to their Ace Varients - *ACRE radios * = (optional) Added RHweps. http://www.megaupload.com/?d=WCUI6R2D Link to comment Share on other sites More sharing options...
DaiSan Posted November 14, 2011 Share Posted November 14, 2011 Sounds real nice, I would give this a go Link to comment Share on other sites More sharing options...
Steel~Sparta~ Posted November 14, 2011 Share Posted November 14, 2011 me too Link to comment Share on other sites More sharing options...
EBE Posted November 14, 2011 Share Posted November 14, 2011 me too why not noobiebabie .. when where why and with what. Link to comment Share on other sites More sharing options...
EL_n00biachi Posted November 14, 2011 Author Share Posted November 14, 2011 why not noobiebabie .. when where why and with what. Link to comment Share on other sites More sharing options...
Batwing~SPARTA~ Posted November 14, 2011 Share Posted November 14, 2011 yes, this sounds promising.. let s see if we can have it loaded on a Server Link to comment Share on other sites More sharing options...
Hunter~SPARTA~ Posted November 14, 2011 Share Posted November 14, 2011 yes, this sounds promising.. let s see if we can have it loaded on a Server Uploaded to the ACE Server. Let me know if you guys have any problems. - JHunter Link to comment Share on other sites More sharing options...
EL_n00biachi Posted November 14, 2011 Author Share Posted November 14, 2011 Awesome thanks J,its really fun....ive been playing it by my self all week lol Link to comment Share on other sites More sharing options...
EL_n00biachi Posted November 15, 2011 Author Share Posted November 15, 2011 Oh one more thing,make sure u check out the parameters befor you launch by default it forces firstperson....you can turn that off. Link to comment Share on other sites More sharing options...
hiro Posted November 16, 2011 Share Posted November 16, 2011 afternoon guys been off playing deus ex and skyrim, having a few arma 2 withdrawal symptoms how's this mod working out? Link to comment Share on other sites More sharing options...
KalXen~SPARTA~ Posted August 19, 2012 Share Posted August 19, 2012 FYI - per Gunthar's request this has been updated on the ACE and Vanilla servers w/ the latest 2.04 version. More info on Armaholic. Link to comment Share on other sites More sharing options...
Shinobi_EBDA Posted August 20, 2012 Share Posted August 20, 2012 Sounds good! Link to comment Share on other sites More sharing options...
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