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Battlefield 3 - Server Admin Docs


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Filename: BF3_PC_Server_R3_879322_Docs_ServerAdministrator.zip

 

http://www.fileplay.net/file/14694/battlefield-3-server-administrator-docs

 

Ranked and unranked servers

Currently, unranked does not work correctly. All game servers will have to run ranked.

Our goal is to make unranked game servers allow full customization of the set of available weapons, regardless of the individual player progression.

 

 

 

 

MP_001 Grand Bazaar

MP_003 Teheran Highway

MP_007 Caspian Border

MP_011 Seine Crossing

MP_012 Operation Firestorm

MP_013 Damavand Peak

MP_017 Noshahar Canals

MP_018 Kharg Island

MP_Subway Operation Metro

 

ConquestLarge0 -- Conquest64 Up to 64

ConquestSmall0 -- Conquest Up to 32

RushLarge0 -- Rush Up to 32

SquadRush0 -- Squad Rush Up to 8

SquadDeathMatch0 -- Squad Deathmatch Up to 16

TeamDeathMatch0 -- Team Deathmatch Up to 32

 

vars.serverName controls the name of the server, as seen in the server browser.

vars.gamePassword - if set, players must enter this password when connecting to the server.

vars.friendlyFire – when set, people can inflict damage on others in the same team.

vars.killCam – when set, a killed player gets to see a close-up of his/hers killer for a few seconds.

vars.miniMap – when set, a minimap is available in the bottom-left corner of the screen during play.

vars.hud – when set, the hud is present.

vars.crossHair – when set, guns have crosshairs in the center of the screen.

vars.3dSpotting – when set, spotted targets are marked with icons in the 3D world.

vars.miniMapSpotting - when set, spotted targets are marked with icons on the minimap.

vars.3pCam - when set, 3rd person vehicle cameras are enabled.

vars.nameTag – when set, nametags are rendered over players’ heads in the 3D world.

vars.regenerateHealth – when set, health regeneration is enabled.

vars.vehicleSpawnAllowed – when set, vehicles will spawn in-game.

vars.vehicleSpawnDelay – controls the delay between vehicle spawn; specified in percent (100% = normal).

vars.soldierHealth – sets maximum soldier health, specified in percent (0-100%; 100% = normal).

vars.playerRespawnTime – controls player respawn delay; specified in percent (100% = normal).

vars.playerManDownTime - controls player man-down time; specified in percent (100% = normal).

vars.bulletDamage – controls bullet damage; specified in percent (0-100%; 100% = normal).

vars.onlySquadLeaderSpawn – when set, players can only spawn on the squad leader.

vars.roundStartPlayerCount – when the server is in pre-round, it waits for this many players to be present until it proceeds to start the real round.

vars.roundRestartPlayerCount – when a round is going, if the number of players drops under this number, the round will be aborted and the server moves back to pre-round.

 

 

 

or attached file

BF3_PC_Server_R3_879322_Docs_ServerAdministrator.zip

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From looking at these settings we can on certain days like Sat 12:00 pm est play a style like we did with CoD4 crouch

now I'm not saying everyday but the settings show passworded and hard core settings.

 

Hopefully when the new dies down from everyday play and guys are getting bored we can play a few hours like this and bring new life into the game. :gun::dog:

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