BrerRabbit~SPARTA~ Posted May 20, 2011 Share Posted May 20, 2011 (edited) BRINK update to go live next week. PC fixes will include fixed sound issues and fixes for ATI card users. Source: BethesdaBlog Also, for all the folks who keep asking about BRINK, here's a fair and balanced overview from the CynicalBrit: http://www.youtube.com/watch?v=B9zDpaQPoEI Also to get a good idea of how the parkour movement works in-game here is a vid: http://www.youtube.com/watch?v=h0q14FZmfIo&feature=youtu.be Edited May 20, 2011 by BrerRabbit~SPARTA~ Link to comment Share on other sites More sharing options...
BrerRabbit~SPARTA~ Posted May 20, 2011 Author Share Posted May 20, 2011 This is the best review of Brink I've read yet, and it goes a long way in explaining why many reviewers and players just dont get what Brink is about - article. "There seems to be a lack of understanding about Brink's goals. Perhaps some players find it a little complex? With having multiple mission objectives and classes that play a vital role at different stages of the mission and near on-the-fly switching maybe that's a little too complex for some. This is a huge problem for a game like Brink because, as with Quake Wars, team play is everything and that's something Splash Damage understand very well. When I first started playing Quake Wars I used to hop on random servers and (long story short) found it infuriating - players had no sense of team coordination and I was often left weeping over my keyboard. After a few weeks I discovered the OCB server, a server run by a tight-knit group of players that were there to primarily have fun but also showed good skill and team-wide coordination. Just as importantly, they understood the maps and the objectives. Immediately my enjoyment of the game was boosted a hundred fold. I ended up playing Quake Wars every night for around a year. Being a late comer to the proceedings, I only paid £10 for the game and it was probably the best value for money I have had from any game and I wish I had grabbed it when it was first released." Link to comment Share on other sites More sharing options...
BrerRabbit~SPARTA~ Posted May 24, 2011 Author Share Posted May 24, 2011 BRINK patched. Sound fixes work, and the game as a whole seems to be running smoother (though I had little trouble running it before). UI text still sometimes screwed up. Also, they made the in-game text chat bigger, which I find annoying. Hopefully they will implement the ability for us to choose if we want small or large text. Link to comment Share on other sites More sharing options...
Ebden~SPARTA~ Posted May 24, 2011 Share Posted May 24, 2011 Y'all better still be playing this when I'm back up and running. Link to comment Share on other sites More sharing options...
KalXen~SPARTA~ Posted May 25, 2011 Share Posted May 25, 2011 FYI - Downloading and installing the May 23rd dedicated server update now, will have the server back up and running this afternoon. For some reason hldsupdate wouldn't notice there was in fact a new server option until this morning. Link to comment Share on other sites More sharing options...
Ebden~SPARTA~ Posted May 25, 2011 Share Posted May 25, 2011 Did Steam automatically update Brink yesterday? I see the notes for the patch, but no handy version# for comparison. Link to comment Share on other sites More sharing options...
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