Lightspeed~SPARTA~ Posted February 27, 2011 Share Posted February 27, 2011 (edited) I want to know which weapons/ammo/gear you want in my GR missions so I can either provide the gear loadout option in the chopper or on the ground. But I need to know what you want. Not to say I will put all of it in bcoz I need to limit it to keep class integrity - but I do want to provide some variation. Also, per class please - Rifleman/Grenadier; Marksman/Sniper; Heavygunner; Demolitions Specialist (includes AT and Demo Charges) And which kits do you definitely NOT want in there? Note: This is for non-ACE. thanx Lighty Edited February 27, 2011 by Lightspeed~SPARTA~ Link to comment Share on other sites More sharing options...
EBE Posted February 27, 2011 Share Posted February 27, 2011 (edited) Anything with a good scope will do for me (my favorite is MK17 _(also non RCO) -1 satchel i always take (you never know) - metis + 1 rocket - smoke 1 or 2 (can also be ; M203 WHITE SMOKE ) - lots of ammo If possible for me on medic or rifle or machine gun.(or whatever ) txh greetzz lightspeed Edited February 27, 2011 by EBE Link to comment Share on other sites More sharing options...
Zeno~SPARTA~ Posted February 27, 2011 Share Posted February 27, 2011 Grenadier MK17 EGLM RCO - SCAR_H_STD_EGLM_Spect M16A4 ACOG M203 - M16A4_ACG_GL Assault MK16 Mk4CQT- SCAR_L_STD_Mk4CQT M16A4 ACOG - M16A4_ACG Sniper DMR - DMR M110 - M110_NVG_EP1 Vintorez - VSS_vintorez L115A3 - BAF_LRR_scoped_W Link to comment Share on other sites More sharing options...
custard~SPARTA~ Posted February 27, 2011 Share Posted February 27, 2011 I like all the weapons already in the kits (red dot doesn't bother me) but I prefer the variations Zeno suggested, I would however request at least 2 frags and 2 smokes for every kit. With the grass on and all the hills I find myself prone a lot and I can't see enemies to shoot them and frags help in that situation. Link to comment Share on other sites More sharing options...
Lightspeed~SPARTA~ Posted February 27, 2011 Author Share Posted February 27, 2011 taken care of Custard ;) and a nice selection of extra weapons on the way and 9 player MP Link to comment Share on other sites More sharing options...
Watchman~SPARTA~ Posted February 27, 2011 Share Posted February 27, 2011 Zeno's choice ticks every box for me, I routinely go with the Mk17 RCO these days anyway. Only addition for me and It's an OGR nostalgia trip, would be the SA80, maybe for the Medic? BAF has a version with ACOG that would be nice. I think it's listed as L85 A2 ACOG. Link to comment Share on other sites More sharing options...
DaiSan Posted February 27, 2011 Share Posted February 27, 2011 Lighty, all smoke needs to be White as any other colour doesn't work as cover against AI. And weapon wise I'm fine with anything except TSW scopes, super sniper rifles, silly grenade launchers etc. These detract from the tactics IMHO. Link to comment Share on other sites More sharing options...
Batwing~SPARTA~ Posted February 27, 2011 Share Posted February 27, 2011 I find Zeno selection very balanced for this kind of missions Link to comment Share on other sites More sharing options...
Lightspeed~SPARTA~ Posted February 28, 2011 Author Share Posted February 28, 2011 silly grenade launchers which would these be? all of them or are there certain ones that are krap? will def get the sa80 in. thanx for the replies so far - i think you will be happy with the loadout options next time - so far you must take these weapons off the helo for the first 2 inserts which means you cant waste time thinking - you have about 1 minute to tweak. Link to comment Share on other sites More sharing options...
Doppelganger Posted March 1, 2011 Share Posted March 1, 2011 Zeno's kit works for me. Link to comment Share on other sites More sharing options...
Lightspeed~SPARTA~ Posted March 1, 2011 Author Share Posted March 1, 2011 ahh i know wot you mean by the grenade launchers now - no they wont be in. Link to comment Share on other sites More sharing options...
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