{CtC}+Doc+ Posted October 23, 2009 Share Posted October 23, 2009 Hello this is the code for a helicopter insertion: function onMissionStart() OFP:setVehicleMountableStatus("seahawk",1) OFP:isAllMounted("Echelon", true) OFP:move("pilot", "waypointp", "ADDTOFRONT") end function onArriveAtWaypoint_seahawk_waypointI2(entityName, waypointName) OFP:land("seahawk", "ADDTOFRONT") end function onLand_seahawk(helicopterName) OFP:dismountVehicle("weng", "OVERRIDE")---this is your other teammates OFP:dismountVehicle("verwayne", "OVERRIDE")--this is your other teammates end function onDismount_seahawk_player1_Player(vehicleName, UnitName, echelonName) OFP:isAllMounted("Echelon", false) OFP:addTimer("timer1", 5000) end function onTimer_timer1(name) OFP:move("pilot", "waypointI3p", "ADDTOFRONT") OFP:removeTimer("timer1") end Create a chopper, add pilot, gunner etc... name it "seahawk" Create an echelon for your chopper = Echelon create your team name your team Player Your player = player1 Create a series of waypoints make sure to add chopper height for how high you want the chopper to fly. Say at waypointI2 you want the chopper to land. This is your final waypoint in this series. Create a new series of waypoints for your chopper to take off and go to. this is waypointI3p. (the p after waypointI3 indicates a path or more than one waypoint) done.. Hope this helps... Doc Link to comment Share on other sites More sharing options...
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