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ArmA Beta patch 1.16 released


DaiSan
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Nice Dai,

 

Lots of good fixes.

 

We'll review it, give the early adopters some time to report back and then move to it.

 

As long as it plays nice with A.C.E. I doubt there will be much delay.

 

Cheers,

 

 

ps...We will give everyone advance notice before any server changes are made so please hold at current ArmA release (1.15) for a bit longer.

 

 

UPDATE HIGHLIGHTS - MAIN NEW IMPROVEMENTS AND FIXES

 

Changes from public beta 1.15

5272 - Fixed: Game did not run on ATI cards in fullscreenmode on Vista x64 with more then 4 GB RAM (fixed again).

5273 - Fixed: Reduced excessive virtual memory fragmentation with ATI/AMD graphics cards.

5276 - Fixed: Changed BattlEye integration (fixing "random" player kicks)

5277 - Attempt to fix: Crash opportunity

 

General

Newly adjusted default field of view

Improved performance (up to 100% increase in frame rate depending on scene, video settings and graphics card)

Significant optimizations with large view distances

New scripting functions (string manipulation, multiplayer synchronization)

Further improved recoil

Improved airplane turn dynamics simulation (including improved rudder simulation)

Fixed clipping issues with 16:9 or TrippleHead displays

 

Multiplayer

Numerous voice over net and multiplayer related fixes and improvements

BattlEye anti-cheating system

 

AI

AI bridge pathfinding much improved

Many combat AI improvements and tuning

Fixed some bugs in the AI target recognition both visually and aurally

 

Stability and Compatibility

Fixed compatibility issues with Vista x64 platform with 4 GB RAM

Fixed Out Of Memory problems caused by exhausting 32b virtual address space

Fixed compatibility problems caused by various copy protections used

Fog is rendered correctly on DX10 generation cards

 

New content

ArmA Warfare

Southern Sahrani

Desert Marines

Woodland Army soldiers

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A.C.E. team is actively testing compatibility so I'd suggest giving them a few days.

 

From what I've read so far the OPFOR AI are significantly tougher but as of now it's unconfirmed reports....I hope it's true.

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Another reason not to rush into this:

 

From the 'Readme'....There is no way to uninstall the patch, in order to get back to previous version you need to uninstall ArmA

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