DaiSan Posted April 25, 2009 Share Posted April 25, 2009 Just a heads up that ArmA Beta patch 1.16 has been released. More info Here Link to comment Share on other sites More sharing options...
Xross Posted April 25, 2009 Share Posted April 25, 2009 Nice Dai, Lots of good fixes. We'll review it, give the early adopters some time to report back and then move to it. As long as it plays nice with A.C.E. I doubt there will be much delay. Cheers, ps...We will give everyone advance notice before any server changes are made so please hold at current ArmA release (1.15) for a bit longer. UPDATE HIGHLIGHTS - MAIN NEW IMPROVEMENTS AND FIXES Changes from public beta 1.15 5272 - Fixed: Game did not run on ATI cards in fullscreenmode on Vista x64 with more then 4 GB RAM (fixed again). 5273 - Fixed: Reduced excessive virtual memory fragmentation with ATI/AMD graphics cards. 5276 - Fixed: Changed BattlEye integration (fixing "random" player kicks) 5277 - Attempt to fix: Crash opportunity General Newly adjusted default field of view Improved performance (up to 100% increase in frame rate depending on scene, video settings and graphics card) Significant optimizations with large view distances New scripting functions (string manipulation, multiplayer synchronization) Further improved recoil Improved airplane turn dynamics simulation (including improved rudder simulation) Fixed clipping issues with 16:9 or TrippleHead displays Multiplayer Numerous voice over net and multiplayer related fixes and improvements BattlEye anti-cheating system AI AI bridge pathfinding much improved Many combat AI improvements and tuning Fixed some bugs in the AI target recognition both visually and aurally Stability and Compatibility Fixed compatibility issues with Vista x64 platform with 4 GB RAM Fixed Out Of Memory problems caused by exhausting 32b virtual address space Fixed compatibility problems caused by various copy protections used Fog is rendered correctly on DX10 generation cards New content ArmA Warfare Southern Sahrani Desert Marines Woodland Army soldiers Link to comment Share on other sites More sharing options...
MedicSN6 Posted April 25, 2009 Share Posted April 25, 2009 Excellent, this patch affects me directly as I am running Vista x64 w/ 4g ram. Link to comment Share on other sites More sharing options...
Zebb Posted April 25, 2009 Share Posted April 25, 2009 Great stuff, let us know when the servers have got it X-Wind, Thanks.. Link to comment Share on other sites More sharing options...
custard~SPARTA~ Posted April 25, 2009 Share Posted April 25, 2009 Me too Medic Link to comment Share on other sites More sharing options...
Xross Posted April 25, 2009 Share Posted April 25, 2009 I'm moving to 64 bit as well so we'll get this up as soon as we're comfortable. Won't be long... Link to comment Share on other sites More sharing options...
Xross Posted April 26, 2009 Share Posted April 26, 2009 A.C.E. team is actively testing compatibility so I'd suggest giving them a few days. From what I've read so far the OPFOR AI are significantly tougher but as of now it's unconfirmed reports....I hope it's true. . . . Another reason not to rush into this: From the 'Readme'....There is no way to uninstall the patch, in order to get back to previous version you need to uninstall ArmA Link to comment Share on other sites More sharing options...
Xross Posted April 28, 2009 Share Posted April 28, 2009 ArmA servers 3 and 4 are now currently running at 1.16 beta. See new thread: Link Enjoy, Link to comment Share on other sites More sharing options...
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