Zeno~SPARTA~ Posted September 1, 2022 Share Posted September 1, 2022 I still have my ships and aUEC 1.4mm (I lost about 600,00) so not as bad as stated in the patch notes, but irritating none the less. Alpha Patch 3.17.2a has been released to the LIVE, and is now available to test! Patch should now show: VERSION 3.17.2-LIVE.8186206. It is strongly recommended that players delete their USER and Shader folders for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:Program FilesRoberts Space IndustriesStarCitizenLIVE. The Shader folders can be found here %localappdata%Star Citizen. Database Reset: Yes Long Term Persistence: Enabled Starting aUEC: 20,000 For more information on this 3.17.2a release please check out this community post! Alpha 3.17.2 Incoming Hotfix Known Issues Sabre Raven – VFX – Green flickering light fills the screen when sat in the pilot’s seat during weather VFX (Players will receive a loaner Sabre) Players may have to restart the game after getting kicked to the main menu from a 30k server crash Targeting – A ship’s targeting pip may be missing or disappear for some players; they cannot be targeted when this happens Multivehicle – Ships floating in the hangar when stored with the engines left on then retrieved again Ships / Character Animation – The player character arm will misalign when seated in ships, causing obstruction of HUD and view Vehicle / Spawning – The Khartu-al spawns on the hangar floor sideways Vehicles / Ships – Shields – Weapon fire penetrates shields when ships are moving Vehicles / ShipRefuel – While docked to a Starfarer multiple vehicle types will continuously tilt instead of remaining stationary and snap away from the arm if any movement is attempted Vehicles – The Argo Raft’s elevator controls cannot be interacted with from either deck Crusader Ares – Headlights on Ares are too dim to notice at reasonable range Animation – Weapons – All weapons are held like a pistol whilst moving in EVA Combat AI – UGF Missions are sometimes missing NPC spawns to complete the mission FPS Weapons – Weapon holsters or un-holsters unintentionally Armor / Weapons / Utility items may disappear between sessions Inventory – Weapons – Weapons looted directly equipped from containers/boxes are missing attachments ASOP – Ships on landing pads end up in “unknown state” for location and have to be reclaimed after the ship is stored or streamed out Missions – UGF / Bounty Hunter – Turrets around bunkers respawn very quickly, sometimes almost instantaneously Multiple locations – R&R Stations – Stations are variably offset from the Lagrange point they are housed within Feature Updates Gameplay Combat Assistance Service Beacons Lowered frequency of Low Threat missions. Increased frequency of Moderate, High, Critical Threat missions. Fixed an issue that was causing Combat Assistance Service Beacons to pay much more than intended. Additional balance pass to Combat Assistance Payments and adjusting probabilities of mission difficulties spawn frequency. Changed MAX Button on Shop Kiosks to +10 Friends List is Now Sorted Alphabetically Ships and Vehicles Reduced the HP of Multiple Parts on the Esperia Blade Bug Fixes Fixed an issue causing multiple Elevators to break and not function Party launching should now work more consistently Fixed an issue causing player medical beacons to not complete mission/payment when player is brought back from incapacitation Fixed an issue causing UGF Missions AI to go missing and block missions from completing Fixed a bug with the Search and Destroy mission where probes destroyed counter reports wrong if you destroy the probes before the mission says you located them Ships should no longer get stored at Klescher upon completion of prison sentence Fixed a cargo hold area of space Derelict Reclaimers that allowed players to clip and see through the hull Hull-A Empyrean, Horizon, and Dusk Paints should no longer be missing The rear of the Drake Mule should no longer start to float if the vehicle navigates over steep inclines / hills NPCs on dropships should no longer be completely unresponsive for an extended period Fixed an issues causing players to have an infinite load screen after recovering from a client crash while in a ship or vehicle Player List in Commlink app will no longer reset scroll position back to the top when the player list updates Fixed an issue that was causing Combat Assistance Service Beacons to pay much more than intended Players should no longer be arrested when using the Orison Spaceport Docking Port elevators Sending aUEC to a player not in the sender’s instance will no longer cause the aUEC to disappear into the void Renting ships should no longer give a transaction error The ‘go to mission objective’ part of the Unauthorized Surveillance Detected missions should no longer fail after player has already completed the mission contract Aegis Gladius Foundation Skin should no longer obscure the Cockpit’s View Technical Fixed 8 Client Crashes Fixed 9 Server Crashes Fixed 2 Server Deadlocks Fixed a Backend Service Crash that was causing aUEC wallets to reset to zero Made many backend super pcache improvements to make it more robust 1 Link to comment Share on other sites More sharing options...
Zeno~SPARTA~ Posted September 1, 2022 Author Share Posted September 1, 2022 Well I had a shitty start, died on a bunker mission, went back and was killed by pirates, went back again, killed by pirates again but managed to kamakaze one, went back again and killed the last pirate. Mission then failed but I recovered my loot. Did another bunker mission, succeeded. When I was in my ship with a ton of loot when I noticed I had dropped my gun so I went back to get it, 5 seconds later the turrets blew my ship up. So I suicided and ended up in jail. had a break, came back in Everus. Since I had no guns I flew to new Babbage and collected a bunch of P4s. Found a mission and completed it, looted everything I could and went back to Tressler. Then I found I had been given the missing aUEC 600,000, I need another 6-700,000 and I will be able to buy the Constellation Andremeda. BTW all the boxes have disappeared as well. We ere able to keep the guns with the mags they had in them but otherwise all ammo has gone. Link to comment Share on other sites More sharing options...
custard~SPARTA~ Posted September 1, 2022 Share Posted September 1, 2022 (edited) loading in now edit: also having issues having to do full reinstall after problems caused by item between keyboard and chair Edited September 1, 2022 by custard~SPARTA~ Link to comment Share on other sites More sharing options...
Zeno~SPARTA~ Posted September 1, 2022 Author Share Posted September 1, 2022 For me this would be..... 1 Link to comment Share on other sites More sharing options...
custard~SPARTA~ Posted September 1, 2022 Share Posted September 1, 2022 It took longer to kick the wife out of my office 1 Link to comment Share on other sites More sharing options...
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