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Star Citizen - 3.9 Patch


Cent~SPARTA~
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Really starting to come together with most of the modules in place now.

 

We have

  1. commodity trading with 3 Planets, 18 large space stations a dozen moons with over 70 outposts
  2. Mining - Manual surface mining and in space asteroid mining. Very lucrative but takes time and a bit of skill with the various mining tools.
    1. 2 dedicated mining space ships - one is a single seater, the second requires a crew of three (one pilot, 2 operators)
  3. 8, multipart scripted missions that take you from one side of the system to the other (most of these require a team of at least )
  4. Bounty hunter missions (both NPC and PVP)
  5. Courier delivery missions (think Amazon)
  6. SAR missions
  7. 4 Hero locations with shopping for character customisation, Weapon shops, Ship upgrade components etc.
  8. Persistence - Log out in your ship (if it has a bed) and return to that location on next game launch. Ship load outs, Cargo and player character load out persists throughout.
    1. If you don't have a bed - land at any of the space stations, hero locations etc and you will start there next log in.
  9. Multiplayer
    1. Pilot, co pilot and turret positions, boarding squads, fighter escort etc
  10. Ship / to / ship boarding. PVP and scripted PVE missions
    1. Use cutting torch to gain access to ships. 
  11. In game ship rentals and purchases. You only need the basic Star Citizen package to gain access to all flyable ships - once you earn the credits of course :)
    1. You only need the additional SQ42 package if you want to play the single player campaign (when it releases) 

 

Still lots of bugs - still Alpha but there is much to do. 

The next major patch will add a new star system - scheduled around Q3 which will add lots more content. It's slow moving and can be frustrating at times but things are starting to slot together and progress over the last 18 months has been significant.

 

Personally I find the game fun, but truthfully the concept of the game may well not appeal to all. Its not EVE and its definitely not Elite. This is not a game you can pick up, play for an hour and earn some cash. Some of the missions are 4 to 6 hours long, with lots of traveling in between.

The courier missions pay well - but you need to be prepared to travel the length and width of the system to make multiple pickups (with many fuel stops in between).

Mining takes patince - you need to find a suitable mine entry point (this could be anywhere on a Planet or moons surface & they are BIG planets!) Then you need to decend into the mine/cave system looking for mineral outcrops to mine. Each outcrop takes upto 2 minutes to mine (the tool is basically a laser - you heat the rock until it crakes, you can then collect the fragments - unless you over heat it, then someone has to collect the fragments of YOU!)

 

It takes 10 minutes to travel the width of the system in the fastest ship. You can get that down to under 8 minutes with various upgrade components but they are expensive and earning the credits takes time. What I'm trying to say is be prepared for the scale of the game - there are no quick wins and everything takes lots of time (and then you have the bugs!) It can take 30 to 40 minutes just to form a group up if you are spread through out the system.

 

I spent 2 hours with Cylawyer the other night on a SAR mission in a cave system on a Moon - never found him but it was a good laugh.

 

There is plenty to do - or you can just watch me when I stream on twitch (c3nturionsparts) to give you an idea of what goes on :)

 

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I'll add you to my stream account.

 

I have not done anything with the game but I do own it and a Freelancer Max.

I have been waiting for it to go to beta before I started playing but I reckon I need to learn how to operate my ship don't I !

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2 hours ago, Halli~SPARTA~ said:

I'll add you to my stream account.

 

I have not done anything with the game but I do own it and a Freelancer Max.

I have been waiting for it to go to beta before I started playing but I reckon I need to learn how to operate my ship don't I !

 

Great - my in game handle is Cent.

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Rented a Prospector mining ship today - was fun although you need to put some serious time into it for payback. Took me 5 trips to earn back the 40,000UEC cost to loan for a day. 

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(these are not my screen shots - cant figure out how to take them in SC yet!)

Edited by Cent~SPARTA~
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How long did the 5 trips take, what was the risk of piracy, does a rented ship have insurance or is there a deposit?

 

To get a sense of what UECs are worth and using 10 trips as a reference what does 40k net let you buy? A nice meal, a hand gun, a component to enhance your ship, or even a ship?

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1 hour ago, Zeno~SPARTA~ said:

How long did the 5 trips take, what was the risk of piracy, does a rented ship have insurance or is there a deposit?

 

To get a sense of what UECs are worth and using 10 trips as a reference what does 40k net let you buy? A nice meal, a hand gun, a component to enhance your ship, or even a ship?

 

Depends a lot on what resource you are looking for. I only used the base ship with a standard miner tool - some of the larger deposits (but higher concentration of ore) require a more powerful tool and I only wanted to see what I could earn quickly.

The round trip is about 30 minutes. 2 minutes travel either way as I picked a fairly local moon. about 5 minutes looking for suitable ore's to mine and 15 minutes to fracture and extract the ore. 

 

The stuff I was mining was about 20% pure with a market price of around 1000UEC per SCU (standard unit of cargo measurement in SC) The ship I  had holds 35 SCU so the potential was 35k (however as its only 20% pure you get a lot less when refined at a station) Hence the drive for a better tool in game I suppose. The bigger deposits are of a higher concentration.

 

 

Risk/Reward - I was running courier mission across the system with a round trip of 60 minutes for around 10k UEC Low risk but 40+ minutes of looking at the pretty FTL effects out of the window.

I was earning between 8k and 12k per trip mining - with something to do all the time. Mining is definitely a skill game that requires constant attention. I was interdicted by Pirates on one occasion but managed to jump out before I was destroyed.

 

Armour sets are around 6k to 8k

Weapon's range from 500UEC for a Pistol to 3K UEC for a snipper rifle

Modules for ships vary entirely on the size but the next level mining tool for this ship is 22K for example. 

The better jump drive for my Courier runner cost me 18,000UEC but saves around 15 minutes on a round trip.

The Mining ship itself cost 40K a day to rent - as I mentioned above it took around 2 hours to earn that back, but the amount of rocks I had to ignore because I couldn't crack them with the standard equipment make me believe I could easily of trebled that. I have seen people earning 140K plus on some trips if you find the good stuff. I'm not skilled enough at reading the rock formations for that yet.

 

At the moment ALL ships have insurance, however the waiver is dependant on the ship itself - this one is 700UEC to replace if I loose it during the 24hour rental.

This wont be the case in the future - just as in life you will need to pay an Insurance premium for ships - if you don't bother and loose it - you'll have to buy it again.

Lots of the packages come with some insurance free - 6 months upto LTI (Life Time). But its not really something to worry about at this point in the Alpha. 

 

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1 hour ago, Halli~SPARTA~ said:

Since you are streaming can you save to video your streams so if I miss you I can see the replay!?

 

I am so green I do not know what to do besides walk around in the hanger. 😷

 

Will do - I'm Green at the streaming part so ill do my best :)

 

 

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So I flew and it was nutz because at first i did not understand Roll, pitch, awe as I have never been an Airman.

I made it out of the hanger by fate only! Then decided my best action would be away from any ground objects so went skyward .

 

I am so green but did make it off of the planet and then the server crashed  (Whew thank Goodness) . HAhaha

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A day in the Verse.

 

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Collected four Courier mission boxes (Amazon style). Collected from two different moons around Crusader the gas giant. All destined for New Babbage.

 

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You can see Crusader rising on the horizon below.

 

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The total jump time was 20 minutes with a stop midway to refuel

New Babbage below

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Delivering the last package. Total mission value 38,000UEC

from ship collection to last drop took 75 minutes. 

 

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Heading for the space port to log out. (the Reliant doesn't have a spawn bed so you need to park it up when finishing) 

 

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Waiting for my drink and a burger :) at the end of a shift.

 

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This morning's adventure.

 

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Sunrise in New Babbage, taking a courier mission from one of the moons and all the way over to Arccorp Area 18.

 

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Met up with another Lancer pilot at the pickup and he told me about a lucrative cargo run of Medical supplies.

Loaded up with 80,000UEC of cargo and flew it to Area 18.

Made a tidy 60k profit in one run!

 

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Do that 166 times and you can buy me a Mole :)

 

TBH thats not even grinding to buy ships that would otherwise cost hundreds of £.

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On 5/10/2020 at 3:11 PM, custard~SPARTA~ said:

Do that 166 times and you can buy me a Mole :)

 

TBH thats not even grinding to buy ships that would otherwise cost hundreds of £.

 

I'm finding it fairly pleasant. I try not to take a pick up mission from the same Moon twice during an evening - that way its less rinse repeat and more of an experience. 

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Not so sure about the piloting but thanks! As for the cave - finding that passage at the back was pure blind luck! its only the second time I have ever found the missing person, so I was pretty happy with that!

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3.9.1 is Live.

 

Picked up a Rover, applied a paint scheme to my ship and had a look at some pretty fireworks and a Mahoooosive destroyer - the Javelin.

Sever seems about as stable as I have known it to be today. 

 

 

 

 

 

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