EMT~SPARTA~ Posted September 5, 2013 Share Posted September 5, 2013 Hello fellow Spartans, Please post, in story form, your current situation / dilemma you find yourself in for Rome 2. Post your faction, year, $$ you have in the reserves, and then your story. I would love to read what everyone is going through. If you need help with the names of provinces or factions, http://en.wikipedia.org/wiki/Total_War:_Rome_II is the link to the wiki, along with a map http://i.imgur.com/GwhcAqI.jpg. I will start Iceni 200 B.C. (estimated) 14,000 in reserves Current Situation: I've established trade routes with the entire western seaboard and have been enjoying my trade income for quite some time. My people are happy and Britannia is almost conquered, but one lone tribe stands in my way! I have severed all ties with them and estimate an easy victory...or so I thought. All this time...I have ignored them...they had been busy... I move two of my veteran armies to siege their measly town head on, while bringing in reinforcements from the rear flank. They knew... The Caledones confronted the rear army head on... Ultimately, there was no hope. I left them to fend for themselves. But This! This gave me time! Time I desperately needed to complete the siege weapons for the assault. Without them, I had no hope. You think you have plenty of time...until you run out of it. Their armies did not appreciate my presence on their soil. They came for me, but I needed more time! I will hold! 3,500 of my greatest men vs. 7,500 of their only hope. Could I hold? The battle begins... The first wave shakes the ground we stand on. As they crest the hill, I finally understand what I am truly facing. My two armies converge together...Should I hold? The first wave was intended to take me out of position. My men grew tired, but I held. As the last of them fell, the second army came into view...I can hold! The second wave was much more difficult. My men were tired and dwindling in numbers, but THEY, not I, were broken! Chasing down the last skirmishers, I relished in my victory…that’s when the third army arrived. How could I have forgotten! I had chased those damn skirmishers into a trap! Formation was the key to victory, but the hill had hidden their approach. A final order…Charge! Both generals charged with their men into battle. With a hero’s death in their minds, they fought for everything they had….It was enough! My generals fighting alongside their men kept spirits high and victory was won! The Britannia Island is mine! The road to Rome awaits me… Link to comment Share on other sites More sharing options...
MH6~SPARTA~ Posted September 5, 2013 Share Posted September 5, 2013 Faction: Sparta Difficulty: Hard Year: 94 BC Treasury: 54,000 Income (Highest Tax): 25,000 Income (Average): 10,000 Allies: 3 Enemies: 4 Trading Partners: 20 Campaign Timeline: 250 BC Island Hopping Knossos becomes City-State Salamis and Side conquered Sicily invaded 230 BC African Campaign Battle of Carthage Achieved next rank of Imperium. 6 armies max allowed. 210 BC Athenai Rebellion Athens loses control of its main capital, Athenai. I take this oppurtunity to capture it, securing a booming trade port and allowing me to trade with more than just Athens Trade routes explode. Initially land locked and only able to trade with Athens, once Athenai was secured nations began offering trade agreements left and right. Trade routes swelled past 10 in just a few short turns. With the additional trade income, Spartan war machine gears up for an invasion. Egypt most likely target. 190 BC Egyptian War Battle of Cyrene Battle of Alexandria 185 BC Fall of Egypt Achieved next rank of Imperium. 9 armies max allowed. 180 BC Island of Rhodes taken Knossos city-state pact broken. Knossos taken. Reemergence of Carthage and Spartan expansion into Mauritania (and subsequent destroying of Carthage) 130 BC The First Seleucid War Taking of Tarsus (First battle in Seleucid War). Lightly defended. Battle of Antioch Simultaneously, allies (at Sparta's request) move on Trapezous, the northern most Seleucid settlement Battle of Seleucia Seleucid joins the Empire as a City-State Retains its own satraphies War is over. 120 BC The Second Seleucid War Macedon declares war with Seleucid satraphy. Sparta sides with Macedon, Seleucid declares war on Sparta. Sparta is now at war with 6 nations: Seleucia and its satraphies Province of Media Magna is conquered Province of Parthia is conquered Siege of Seleucia 1400 men Garrison successfully repels enemy force of 3000 men. Reinforcements arrive and cut down all remaining enemy forces in area Armies move east to conquer enemy territories. 105 BC Egpytian Emergence Egypt once again emerges as a nation in Aethiopia. They send a small army to attack Myos Homos, but it is repelled by a hastily hired mercenary fleet I positioned in the harbor. They repeat the attack three times, and are repelled at every turn. They finally relent and their only city rebels. 100 BC Fall of Seleucia and its Allies Hunt down and kill the last few remaining Seleucid units, which were trying to escape on the Caspian Sea. Seleucid Empire is no more Cleaning up its satraphies, main one being Aria Only a few former satraphies remain, and Sparta is closing in... 98 BC Planned: Naval invasion of southern Arabian Peninsula Acheived next rank of Imperium. Allows 12 armies max. Started 10th army at Spartan capital. 95 BC CIVIL WAR! New nation: Spartan Gerousia emerges Three full stacks of military units appear at Spartan capital. Only a small army and garrison present. Nearest army is near Syria. Sparta may lose its capital city, and possibly even Athenai. The damage this would do to the Spartan treasury is immense. Spartan fleets, filled with troops, begin their voyage towards the homeland... Link to comment Share on other sites More sharing options...
Skaz~SPARTA~ Posted September 5, 2013 Share Posted September 5, 2013 Brer and I start playing as Carthage and Egypt on hard respectively, game ends. Link to comment Share on other sites More sharing options...
EMT~SPARTA~ Posted September 5, 2013 Author Share Posted September 5, 2013 Jesus MH6! I captured one island, you have most of the southern map done. Link to comment Share on other sites More sharing options...
MH6~SPARTA~ Posted September 5, 2013 Share Posted September 5, 2013 Jesus MH6! I captured one island, you have most of the southern map done. What's funny is that almost all of that was from yesterday. Tuesday night I only had Sicily, Knossos, Salamis, Side, and Sparta. Once I started down the African coastline, I started picking up speed, conquering Garamantia and Egypt. Then I hit Antioch and the Seleucid War began. During that war, city after city fell to Spartan rule with alarming speed. Because of the close proximity of cities, I was able to push north and east very quickly. I will be posting a timeline with major battles/wars and the general path of my expansion soon. 'Cause I'm bored. Link to comment Share on other sites More sharing options...
MH6~SPARTA~ Posted September 5, 2013 Share Posted September 5, 2013 Added campaign timeline to map along with short description of events. Link to comment Share on other sites More sharing options...
Durka-Durka~SPARTA~ Posted September 5, 2013 Share Posted September 5, 2013 How about a haiku? I sit in my tent waiting, waiting waiting On my turn to finish Link to comment Share on other sites More sharing options...
MH6~SPARTA~ Posted September 5, 2013 Share Posted September 5, 2013 How about a haiku? I sit in my tent waiting, waiting waiting On my turn to finish Did you get Rome 2 Durka? After about 180 turns, the end turn cycle takes foreeeeever. Link to comment Share on other sites More sharing options...
Durka-Durka~SPARTA~ Posted September 5, 2013 Share Posted September 5, 2013 Yah I got it. Playing in the evenings when I can. Fell asleep last night playing it lol. Link to comment Share on other sites More sharing options...
BrerRabbit~SPARTA~ Posted September 6, 2013 Share Posted September 6, 2013 I restarted my Averni campaign. Normal difficulty is just too easy. I also discovered that Very Hard isnt ideal either, its all but impossible to get AI units to break on the battle field. So my current Averni campaign is set at Hard, and its seem just right - challenging enough without the sense that the AI is cheating. Ill do a report once I get further along. Link to comment Share on other sites More sharing options...
MH6~SPARTA~ Posted September 7, 2013 Share Posted September 7, 2013 Finally conquered the Arabian peninsula. Had to break some ties with nations I've been at peace with for a long time to do it too. I will leave Qirdi alone in Jerusalem though, as he is allied to me. Now it is time for my army to sail to Iberia, and then I will push northward into France. Link to comment Share on other sites More sharing options...
BrerRabbit~SPARTA~ Posted September 7, 2013 Share Posted September 7, 2013 LEGENDARY! Seriously ... you want a challenge, set it to Legendary and then reset battle difficulty to Hard. Nothing comes easy, but its satisfying as hell when you gain ground. Link to comment Share on other sites More sharing options...
MH6~SPARTA~ Posted September 7, 2013 Share Posted September 7, 2013 LEGENDARY! Seriously ... you want a challenge, set it to Legendary and then reset battle difficulty to Hard. Nothing comes easy, but its satisfying as hell when you gain ground. Yes, I know. Next campaign. I want to actually finish a campaign, unlike you bastards who have started like 20 campaigns so far. Link to comment Share on other sites More sharing options...
EMT~SPARTA~ Posted September 9, 2013 Author Share Posted September 9, 2013 After my Barbarian campaign, I am going to play as Rome on legendary. But I want to wait for a patch that will fix some of the game breaking bugs...eternal port blocking is a main one. Also campaign map performance would be nice. Link to comment Share on other sites More sharing options...
BrerRabbit~SPARTA~ Posted September 10, 2013 Share Posted September 10, 2013 (edited) Ok Romers, the TW mod community is on it. Supposedly this mod package by Radious is excellent and greatly improves AI, battle mechanics etc. I cant remember my log in over at TW Center, so I cant DL the damn thing atm. But if its possible for someone to host it elsewhere for us or maybe here on our site if possible, then we could all grab it. Here's the page regarding the Radious mod package: http://www.twcenter.net/forums/showthread.php?618817-Radious-Total-War-Mod-%28Updated-9-9-2013%29 EDIT: word is that the stand alone battle mod Radious is great. The others are debatable. Edited September 10, 2013 by BrerRabbit~SPARTA~ Link to comment Share on other sites More sharing options...
BrerRabbit~SPARTA~ Posted September 11, 2013 Share Posted September 11, 2013 Got my Total War Center account working again and DLed this mod that opens all factions up for campaign play. Pretty damn cool. http://www.twcenter.net/forums/showthread.php?618568-Playable-Factions%28104-Added%29-and-Custom-Battle%28Total-105-Added%29 Link to comment Share on other sites More sharing options...
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