Jump to content
Spartans Home

Script stack error


Recommended Posts

Crash in application version: 30621.2989

 

data\lib\units\extensions\inventory.dsf(-1): cant find member: stance_block in type <UE_ScriptExtension>

 

Renderer: threaded

Physics : threaded

 

 

I have had this error 2 days in a row on the map Crash site. Both times it was after 2 spawns.

Link to comment
Share on other sites

yet another error, this time on Co-op dam

 

Crash in application version: 30621.2989

 

data\lib\units\types\weapons\bulletweapon.dsf(-1): Abnormal script call stack depth.

 

SCRIPT STACK:

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\types\weapons\bulletweapon.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\units\extensions\inventory.dsf(0)

data\lib\script_network\identity.dsf(0)

 

Renderer: threaded

Physics : threaded

Link to comment
Share on other sites

I read on the ubi site that there is a server patch for the script stack error and other errors can be caused by an overclock. I will go to ubi site and try to find it later.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...