Lightspeed~SPARTA~ Posted September 29, 2012 Share Posted September 29, 2012 (edited) Hey guys I don't have a great deal of time nowadays for Arma2 and would prefer to spend the time building the Desert Siege coop campaign set up for coop tournament play. I would like LoS players to help me beta test the missions to determine level of difficulty and adjust the missions. You will need ACE2 - only for the wounding system at this stage and possibly water crossings (gives you 2 min to cross a waterway before losing gear). You will need Dingor (the Desert version of Lingor) - http://www.armaholic.com/page.php?id=16908 and Lingor v1.4 - find it in the same link. and TF86 seals v1.2 - http://forums.bistudio.com/showthread.php?96954-TF86-Navy-SEALs-Pack and Molatian Units - http://www.armaholic.com/page.php?id=9012 or Isla Duala This mission will provide points depending on number of objectives completed. Once the team thinks they can't complete any more or have completed all objectives, they radio Eagle One to end mission and receive points score. Who's interested? Edited October 13, 2012 by Lightspeed~SPARTA~ Link to comment Share on other sites More sharing options...
Watchman~SPARTA~ Posted September 29, 2012 Share Posted September 29, 2012 Very interested. I'll get game up to speed today. With me working away I can only support weekends, late Friday to Sunday early afternoon, GMT. If that works let me know. Link to comment Share on other sites More sharing options...
Shinobi_EBDA Posted September 29, 2012 Share Posted September 29, 2012 If I'm welcome I have the time generally on weekend evenings/nights, GMT. I away right now though, and won't be home until next sunday. This sounds like a fun new twist to coop gaming. Get some good coop teams together and see who scores the most! Link to comment Share on other sites More sharing options...
EBE Posted September 29, 2012 Share Posted September 29, 2012 (edited) Hey guys I don't have a great deal of time nowadays for Arma2 and would prefer to spend the time building the Desert Siege coop campaign set up for coop tournament play. I would like LoS players to help me beta test the missions to determine level of difficulty and adjust the missions. You will need ACE2 - only for the wounding system at this stage and possibly water crossings (gives you 2 min to cross a waterway before losing gear). You will need Dingor (the Desert version of Lingor) - http://www.armaholic.com/page.php?id=16908 and Lingor v1.4 - find it in the same link. and TF86 seals v1.2 - http://forums.bistudio.com/showthread.php?96954-TF86-Navy-SEALs-Pack This mission will provide points depending on number of objectives completed. Once the team thinks they can't complete any more or have completed all objectives, they radio Eagle One to end mission and receive points score. Who's interested? if you guys stil have me , downloading ... bib.... how can i test me stuff ,,,!!!! server ?? Edited September 29, 2012 by EBE Link to comment Share on other sites More sharing options...
DaiSan Posted September 29, 2012 Share Posted September 29, 2012 Count me in. Link to comment Share on other sites More sharing options...
niall Posted September 29, 2012 Share Posted September 29, 2012 count me in if i havn't missed it already :disc dog: Link to comment Share on other sites More sharing options...
DaiSan Posted September 30, 2012 Share Posted September 30, 2012 When we doing this? Link to comment Share on other sites More sharing options...
Lightspeed~SPARTA~ Posted September 30, 2012 Author Share Posted September 30, 2012 (edited) you're going to have to give me a lil more time sorry - i have a couple of small things i want to address b4 we trial these. when everything is in place i will propose the date n time - i should have about 2 or 3 missions ready to go at that stage so we can test a couple at least. have to throw in the ACE2 wounding too quickly. Edited September 30, 2012 by Lightspeed~SPARTA~ Link to comment Share on other sites More sharing options...
Lightspeed~SPARTA~ Posted October 1, 2012 Author Share Posted October 1, 2012 Figured out one of the issues and decided ace2 wounding is just a bit of a pain in the ass. Will instead use norrin revive with alternate healing which requires a 2 step process and about 45 sec to complete Link to comment Share on other sites More sharing options...
Lightspeed~SPARTA~ Posted October 5, 2012 Author Share Posted October 5, 2012 Really striving to have mission rdy for this Saturday nite :/ been on holidays for a week in the gold coast. Link to comment Share on other sites More sharing options...
EBE Posted October 6, 2012 Share Posted October 6, 2012 Really striving to have mission rdy for this Saturday nite :/ been on holidays for a week in the gold coast. when u guys are getting rusty :-) Link to comment Share on other sites More sharing options...
Lightspeed~SPARTA~ Posted October 6, 2012 Author Share Posted October 6, 2012 see mission 1 - http://www.legionofspartans.com/forums/index.php?showtopic=10226&st=0#entry87964 Link to comment Share on other sites More sharing options...
Lightspeed~SPARTA~ Posted October 10, 2012 Author Share Posted October 10, 2012 second mission is ready for beta testing - so hope to see you on Saturday nite. Looking for 8 players per mission. Link to comment Share on other sites More sharing options...
EBE Posted October 10, 2012 Share Posted October 10, 2012 second mission is ready for beta testing - so hope to see you on Saturday nite. Looking for 8 players per mission. is there any room for me the EBEmaster2000.. greetz Link to comment Share on other sites More sharing options...
Lightspeed~SPARTA~ Posted October 10, 2012 Author Share Posted October 10, 2012 yes mate of course. Link to comment Share on other sites More sharing options...
Shinobi_EBDA Posted October 12, 2012 Share Posted October 12, 2012 I should be able to come if nothing unforseen turns up on the schedule tomorrow. Link to comment Share on other sites More sharing options...
Lightspeed~SPARTA~ Posted October 13, 2012 Author Share Posted October 13, 2012 can an admin plz upload these missions to server and ensure Dingor/Lingor and if necessary TF86 units are ready too. http://www.gamefront.com/files/22448268/ds_01_ds_02_missions.rar Link to comment Share on other sites More sharing options...
DaiSan Posted October 13, 2012 Share Posted October 13, 2012 Will do mate Link to comment Share on other sites More sharing options...
Zeno~SPARTA~ Posted October 13, 2012 Share Posted October 13, 2012 when I load my game with Dingor I get an error message Addon ibr_dingor requires addon lingor roads If I launch the game anyway and try to play your mission it fails to launch referring to deleted content molation:army, ibr_datsun I have lingor 1.1, I downloaded lingor 1.4 from http://www.armaholic...ge.php?id=10792 and that cleared the first problem but I still got the error message when I launched your mission I have lingor units v1.0, I downloaded lingor units 1.3 from http://www.armaholic.com/page.php?id=13053 believing this might fix the problem but it did not. So to be clear i launched Dingor v1.0 Lingor v1.4 Lingor units v1.3 TF86 seals mod but your mission fails to launch reporting this error "molation:army, ibr_datsun" which I think has something to do with lingor units. Dai, none of the mods indicated above are on the server as far as I know. Link to comment Share on other sites More sharing options...
DaiSan Posted October 13, 2012 Share Posted October 13, 2012 Right, this is my shortcut and I get no errors until i try to launch the mission: "H:\Games\ArmA 2\arma2oa.exe" -nosplash -mod=@CBA1;@dc;@sthud;@stmove;@podagorsk;@fastrope;@TF86;@dingor;@lingor;@mbg;@lingor_units The ones you need are the @TF86 @dingor @lingor @mbg (this is the mbg_buildings mod) and @lingor_units The mission error is because Lightspeed has used a Datsun truck from the Molatian Army Mod I suggest Lightspeed edits the mission and swaps this unit out rather than us all having to have another MOD active and uploaded to the server. Ain't ArmA grand? Link to comment Share on other sites More sharing options...
DaiSan Posted October 13, 2012 Share Posted October 13, 2012 Right, don't think this is going to happen unless someone with a faster connection can get @TF86 and @dingor uploaded as it's killing my new super fast 1meg connection ;) Link to comment Share on other sites More sharing options...
Shinobi_EBDA Posted October 13, 2012 Share Posted October 13, 2012 Damn. Well, I'll be on this evening anyway and see if we're good to go! Link to comment Share on other sites More sharing options...
Zeno~SPARTA~ Posted October 13, 2012 Share Posted October 13, 2012 Right, this is my shortcut and I get no errors until i try to launch the mission: "H:\Games\ArmA 2\arma2oa.exe" -nosplash -mod=@CBA1;@dc;@sthud;@stmove;@podagorsk;@fastrope;@TF86;@dingor;@lingor;@mbg;@lingor_units The ones you need are the @TF86 @dingor @lingor @mbg (this is the mbg_buildings mod) and @lingor_units The mission error is because Lightspeed has used a Datsun truck from the Molatian Army Mod I suggest Lightspeed edits the mission and swaps this unit out rather than us all having to have another MOD active and uploaded to the server. Ain't ArmA grand? Apart from the molation army and datsun mod I think I will be fine, although I dont have the mbg mod (I thought that was incorporated into lingor) I have downloaded the following mods onto the server, they are in the stock server, but I havent changed the firedaemon shortcut. Dingor v1.0 Lingor v1.4 Lingor units v1.3 TF86 seals Link to comment Share on other sites More sharing options...
niall Posted October 13, 2012 Share Posted October 13, 2012 do you need ace and what version? Link to comment Share on other sites More sharing options...
Shinobi_EBDA Posted October 13, 2012 Share Posted October 13, 2012 (edited) No ACE, but there are other problems right now with units from different mods that are cocking things up. Dai-San is pulling his hair out right now, trying to find all the incorrect units. Edited October 13, 2012 by Shinobi_EBDA Link to comment Share on other sites More sharing options...
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