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Sneaky~SPARTA~

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Posts posted by Sneaky~SPARTA~

  1. Don't turn off the UAC! At least not normally. If you have a lot of pissing around with files in the program files type areas then sure, turn it off, but turn it back on when you're done.

     

    Basically with Vista you have to learn to do stuff the way MS want you to do it. Put your files in Documents and stuff you do there won't need UAC. Once you've playing with settings and just want to use the PC, UAC isn't too annoying.

  2. Donate here

    The charities

    Watch the "Stop the Traffik" video

     

     

    This year I face the challenge of a lifetime. In a fit of enthusiasm I foolishly signed up to run in the Bristol 10k under the Love Running banner, to raise money for the poor, the oppressed and the needy. Ahead lies mile after mile of blood sweat and tears, and you can help me do it (or make me do it, depending upon your point of view).

     

    Now some of you may be asking just what's so hard about running 10k, but as even a quick glance at my photos (which clearly show my athletic physique) will tell you running is not my favourite event. In fact, anything which involves getting getting off my sofa and doing something is quite a bit of effort, and yes, I did eat all the pies.

     

    So, why did I agree to put my body through this torture and join Love Running?

     

    Obviously getting fit is a good motivator, but mostly it's about the causes. Love Running 2010 is supporting charities under three banners. The poor, the oppressed and the needy.

     

    Zimbabwe

    More than 80 percent of Zimbabweans live below the poverty line, and 83 percent live on less than $2 a day. The economy has considerably reduced the government and private sector?s ability to provide financial relief or basic health-care services.

     

    Stop the Traffik

    It is estimated that there are 12.3 million people in forced labour worldwide, of which 2.4 million are the result of human trafficking. That's slavery, to you and me.

     

    The modern slave trade is now the second largest source of illegal income worldwide, just behind drug trafficking. Shockingly, an estimated 1.2 million of those trafficked each year are children.

     

    We're teaming up with Stop the Traffik to take a stand against this injustice and help fund programmes of education, advocacy and protection - particularly for the most at risk women and children.

     

    Local charities

    Love running is supporting three local charities. Crisis Centre, The Noise and St Peters Hospice. Crisis Centre runs the Wild Goose cafe which was featured on Channel 4's "The secret millionaire" on Monday 1st march.

  3. If there was a way to indicate on the map when the mortar was deployed/fired that would mean the mortar team would have to keep moving all the time.

     

    Maybe the mortar should only be used <500m from the edge of the AO, that way they do become susceptible to attack. Or give the OpFor Commander some artillery capability.

     

    I was thinking about this. On the first map I could see your mortar on the top of the hill, but had no good way to get to it. I think that I ought to be able to call my own counter battery fire down or something. I think the ideal would be if I could call arty missions myself as long as my D30s hadn't been taken out. Most of the time the opfor commanders view of the attacking forces is extremely limited, so the only way it would be effective would be if you sat still too long in a place I could see you, or if it was obvious I was taking fire from a particular location. This might also focus the mind of the overall commander to not get bogged down.

    Of course, I'd have to be able to send scout units out to locate the mortar units, which would mean a slight relaxation of the AO limit rules, perhaps for the opfor non-ai scouts. What do you guys think?

  4. This sounds good to me, but as someone who loves to fly I have a request. Take away everything but LGBs for ground attack, and make a CAP role useful. If there was a lot of enemy air power that needed to be kept in check then having either CAP or fighters ready to role to intercept to enemy air assets would be a good thing. Could we have one or 2 pilot characters in the game who are the only people able to fly jets, and can basically only carry a side arm?

  5. Watchy, this is a known bug with arma2 (and other BIS software apparantly) with 8GB of RAM on x64. I got this too. The solution is to add a -winxp flag to the ARMA2 command line. Hope this helps

     

    Sneaky..

  6. In the demo, under scenarios, there's an "Arma2 benchmark" feature. I'm not sure if the guys with the full version have it, but I figured I'd ask to see what everyone's is so we can offer advice on how to tweak things here and there to make it run better. Lay it out in this format:

     

    Arma 2 Benchmark:

    33 FPS

     

    Computer Specs:

    Intel Core 2 Quad Q9550 @2.83ghz

    3gb of Ram

    Nvidia GeForce 8800GTS 312mb - Driver Version 6.14.11.8585

    Samsung Syncmaster 206bw Monitor - Max resolution = 1680x1050

    Windows XP 32bit Service Pack 3

     

    Game Video Settings:

    User posted image

     

     

     

     

     

    Note: Instead of labling all the video options, I just took a screenshot. It might/might not be easier for those of us.

     

    So, any suggestions on how to bump my frames up? I'm pretty satisfied, but have only played the demo, so I may need to try to get things running a little smoother soon.

     

    Arma 2 Benchmark:

    28 FPS

     

    Computer Specs:

    Intel Core 2 E6600 @2.2 ghz

    4gb of Ram

    ATI 3700 512Mb - 9.4 drivers

    Windows 7 RC x64

     

    my settings were pretty much the same as Durka's

  7. Well, I tried (and failed) to get to work this morning. 5 minutes out, 90 back in. My car has sport tyres which don't have anywhere near enough grip. I'm just glad I finally got it back on the driveway, even if I couldn't get it into the garage.

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