GooniversalSoldier~SPARTA~
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Everything posted by GooniversalSoldier~SPARTA~
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The Taking of Fallujah and other stuff
GooniversalSoldier~SPARTA~ replied to Hajimoto's topic in ARMA 2
Yeah, i have proposed a full on Fallujah tac for this weekend in the other thread. I will start a dedicated post for it perhaps. -
I propose a 'Hardcore' tac next Friday or Saturday on this map. Land nav, correct squad composition and weapons, multiple factions (US, BAF) or starting points with mixed objectives, Correct Comms etiquette, the whole nine yards really. Basically, the hardcore tac people...not to say we would exclude anyone who wanted to play but you should be prepared for stuff like "squad 1, land nav to X grid square, marker etc type stuff to execute more complex entries into the city. Also, lots of hurry up and wait. If done correctly, i feel it couple be a lot of fun Should be FUN. I am happy to lead, organize or whatever. However, if im in charge i will be enforcing the comms discipline, as it has been bad lately.
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The Taking of Fallujah and other stuff
GooniversalSoldier~SPARTA~ replied to Hajimoto's topic in ARMA 2
The fallujah map is excellent. Though it did not go so well when we tried it the other night due to some tactical miscalculation to say the least. Also, The points your bring up Hajimoto are why i dont play on the regular dom server anymore. For the most part the ACE crowd is better about those type of things, but it still exists. -
Robert Hammer's Weapons Pack active!!!
GooniversalSoldier~SPARTA~ replied to Jeff~SPARTA~'s topic in ARMA 2
Thanks guys...just want to trim the extras really. Dont want anyone to loose their toys. -
Robert Hammer's Weapons Pack active!!!
GooniversalSoldier~SPARTA~ replied to Jeff~SPARTA~'s topic in ARMA 2
Any chance we can get rid of all the duplicate weapons, or maybe even all the SMG's? The load times now are rediculous and many of us feel the new weapons are pretty unbalanced and not terribly good. Plus, nobody even uses the SMG's. Personally, i think 1 RH box is plenty as there are only a handful or worthwhile guns in whole bunch. my $.03 -
I better start the download as soon as i get home then.
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American Tac Play Friday 3/11
GooniversalSoldier~SPARTA~ replied to Yankee~SPARTA~'s topic in ARMA 2
Yankee, in general i think with the air/armor assets we should set their ROE as support fire based on targets called for by ground troops. I.E Laser Designate an A-10 target, drop, A-10 RTBs until next target is needed. Tanks fire in support of infantry. That would probably maintain the most fun for everyone involved. Whatever you decide, make sure to lay it out at the start. When i get on im happy to help run things, though im sure everything will go smoothly. We do have some talkative people though. Also, no backseat driving from people. let the mission commander do his thing, whether he gets everyone killed or not. And make sure to take away most of Karl's ammo, or he will level the AO. -
American Tac Play Friday 3/11
GooniversalSoldier~SPARTA~ replied to Yankee~SPARTA~'s topic in ARMA 2
I should be on for the later TAC @ 8pm PST (11 EST) with the Frenchie crowd. I can organize if need be...i like bossing you all around. -
Should hopefully be a good turnout Friday night for this.
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Need some Beta Tester's this weekend! -UPDATED 3.12
GooniversalSoldier~SPARTA~ replied to SirSmokalot's topic in ARMA 2
if im on when you are doing testing i will help out. ~goon -
Another Day in Lingor (video)
GooniversalSoldier~SPARTA~ replied to Fatal_Papercut~SPARTA~'s topic in ARMA 2
I demand more FRAPS videos of our antics. Good show, GREAT system. -
Arma 2: Battle Bus Trilogy (video)
GooniversalSoldier~SPARTA~ replied to Fatal_Papercut~SPARTA~'s topic in ARMA 2
We cannot allow a Battlebus gap to occur! Maybe a mini gun on the roof would fix this? Or a SUPER battlebus -
Arma 2: Battle Bus Trilogy (video)
GooniversalSoldier~SPARTA~ replied to Fatal_Papercut~SPARTA~'s topic in ARMA 2
We used to do Battle Bus insert on ShackTAC. Best times in game by far. Better than boat assaults. Make the bus an MHQ. -
Silent Hunter series mods and more
GooniversalSoldier~SPARTA~ replied to BrerRabbit~SPARTA~'s topic in Silent Hunter
It was a version issue, now fixed -
Silent Hunter series mods and more
GooniversalSoldier~SPARTA~ replied to BrerRabbit~SPARTA~'s topic in Silent Hunter
I cant seem to get TMO to work the with mod enabler though. -
Silent Hunter series mods and more
GooniversalSoldier~SPARTA~ replied to BrerRabbit~SPARTA~'s topic in Silent Hunter
TMO is a must. The clear water alone is great for watching things (or you) die. SH4 is great with it. -
Island Lingor Domination server (combined ops)
GooniversalSoldier~SPARTA~ replied to Zeno~SPARTA~'s topic in ARMA 2
awesome! -
dont tell me this! Now i must go browse
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Minecraft - Well if you don't know...
GooniversalSoldier~SPARTA~ replied to MedicSN6's topic in Minecraft
THe wiki has an article about it but i have not read it. I think multiplayer functionality is still being worked on to make it not suck. -
Now it is confirmed, eject does not work on any jets for me even with a chute in inventory and as pilot class EDIT: This was on takistan ace_Tdomi_54F. It works on 54e, so something in that version must be borked. EDIT2: after reloading version F, eject appear to be working again. Im at a loss lol
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Minecraft - Well if you don't know...
GooniversalSoldier~SPARTA~ replied to MedicSN6's topic in Minecraft
If i get a chance i will post a video of my rollercoaster i named the "Fatalicoaster". Basically, its a coaster that drop from the top of the map all the way to bedrock then hits a tiny jump that flings you back up to the surface through a huge tunnel into lava where you die. oh minecraft. in a Nutshell -
Durf. I was going to try with the chute but forgot. Will test again...though in the past i have always been able to eject without a chute in inventory but maybe something changed.
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Minecraft - Well if you don't know...
GooniversalSoldier~SPARTA~ replied to MedicSN6's topic in Minecraft
Iron ore is randomly spread around underground as iron ore tiles. Check out minepedia for more info on stuff about the game. Damn this game.... -
Ejection seats are indeed bugged and do not work atm.
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So i noticed last night that when flying around any damage i took would knock out my ejection seat. Now, i didnt test the ejection with an un-damaged jet to verify it was actually working...but it seems rather un-real that the ejection seat would die after some small arms fire...seeing as its a solid rocket and i was still alive (and my butt was intact). I will test it again tonight and see what is up. ~goon