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Shinobi_EBDA

8-Apella
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Everything posted by Shinobi_EBDA

  1. I've just started playing, but I'm on an EU server called Miller. Playing as Vanu. Might have to look this Matherson server up! Can you migrate a character to a different server?
  2. Actually does look a bit like Skyrim with guns! Looks like it might be fun.
  3. Doesn't cost a lot, so I might very well get this when I get back home from up north.
  4. They're doing what the large publishers like EA haven't done on any release lately - making sure the kinks are worked out BEFORE release!
  5. Video looked awesome. Sounds like lots of fun!
  6. Sounds like that FPS they made of Red Alert a while back. I'll definitely look into this!
  7. Never heard of it before, to be honest. I saw an ad for it on Steam today, but didn't really look into it. What sort of game is it?
  8. I'll definitely be looking at this when it comes out.
  9. I'm playing, and enjoying it a fair bit. There are still a few things that need working out on the MP side of things, like hit-detection and lag and stuff. But I really like that they brought stuff from the singleplayer over to the multiplayer, like leaning and fire mode selection. They didn't do that with the first of the new MOH's, and that really annoyed me! It is a bit fast-paced right now, but I think that will calm down after people have realised how tactical this game could be. They've opened up for some good clan competition too, with the Platoon party system.
  10. If you don't have any buddies on at the time you wish to play, there are plenty of "Dropship" TS servers out there too. Just pop into the Looking for group/dropship channel and you'll be in a full team pretty quick! If the whole team is on TS, you really own the battlefield a lot easier. This game has some good potential!
  11. When I checked it was only you online Ebe, so I kept playing MWO and MOH instead. There are a lot of different timezones trying to match eachother here. Zeno's idea is a good one, so I hope Lightspeed gets home soon and we can start testing his maps for him!
  12. Yes. Talk away, mate! The update that came out with the open beta patch gave back all the credits you've earned during the closed beta too, but took away your purchased mechs.
  13. Well, if you want to talk realism, then anyone getting shot will be evacuated. The soldiers can apply bandages or a C.A.T but that's about it, while the medic does the trauma-treatment. Therefore, I like the way it is now with the latest, where soldiers can heal themselves, but the medic does the reviving. Depending on how hardcore you want it, I think one revive for the TL so that you at least get one chance of bringing the medic back is a good idea. Hopefully I've got enough coffee to keep me going long enough to play a bit with you, Lightspeed. I'll be on earlier too, if anyone else wants to give his new missions a go without him.
  14. I think I have to check my spam filter to see if it slipped down the drain.
  15. It certainly was fun getting to do a lot of TKing today. As far as the revives go, can you setup different amounts of revives for different characters? In that case, I'd say give the TL at least one revive. If the squad doesn't learn to take better care of their medic after one revive, then they don't deserve to revive him again. ^^
  16. I haven't received that email... I might be getting it, but not on this next paycheck, I don't think.
  17. I'm not 100% sure about friday, but I'll be there on saturday. Had a great time last saturday, even if it took a while to get the ball rolling with the kinks we found in Desert Siege. Will be sweet to test those maps once you get everything sorted out!
  18. Double like and OMG! Loving the game, btw. It's so much more fun than the first one.
  19. No ACE, but there are other problems right now with units from different mods that are cocking things up. Dai-San is pulling his hair out right now, trying to find all the incorrect units.
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