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Lightspeed~SPARTA~

3-Developers
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Posts posted by Lightspeed~SPARTA~

  1. Zeno - I have loaded all of the missions on to Tac Server root folder - Podagorsk v3.1 x 8 missions, and DS v0.1 x 2 missions - which should replace the originals I put up there.

     

    Thanks.

  2. thanx to Niall for testing on Podagorsk - all missions updated to 3.1 and we have tried a couple of the missions in Pod - they are great fun and very intense. Hope to attempt one of those tomorrow.

     

    have decided to give the Squad Leader one sacred Revive just to get the Medic or whoever he chooses to. logic behind this is that irl these special forces would have some medical ability so would probably be able to do more then just watch his mate lie there. so they get one revive.

     

    medic has 7 or 8 plus bandages.

     

    in Desert Siege the characters all have the ability to apply bandages (part of the character traits) but only medic and squad leader have ability to revive.

  3. happy to report that we have cracked the medic chestnut - all is working as intended.

     

    one question remains though - do you only give medic revive? what if the medic goes down? should TL have one there for the purpose of getting the medic back up or tuff shit, carry on without him and dont get shot again.

     

    thoughts?

  4. ive been beta testing norrins revive the last 2 hours trying to resolve a couple of things.

     

    one sorted - when last revive was used by player, an AI unit would spawn in there place and just walk around. That doesn't happen anymore.

     

    second is to get the classname right for medic for t786 unit - think im close to resolving.

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