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Lightspeed~SPARTA~

3-Developers
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Everything posted by Lightspeed~SPARTA~

  1. Did I get the day wrong? Or time? I don't see anyone on?
  2. Zeno - I have loaded all of the missions on to Tac Server root folder - Podagorsk v3.1 x 8 missions, and DS v0.1 x 2 missions - which should replace the originals I put up there. Thanks.
  3. I will get the Dingor and Podagorsk missions up too if ppl decide to run through a couple of those as well.
  4. I love fallujah personally. Plus Lingor and chernarus.
  5. Ok I will do my best, I think it's 6am for me
  6. Yep I think that's the only way I'm traveling with work this week but will do it when I get back.
  7. Happy birthday m8 - long time no see. Hope to see you soon - will prolly have to wait to Arma3. I hope you get lots more sexy lady pics in the thread.
  8. That's a beautiful thing - thanx for sharing that.
  9. No ace reqd at the moment until I implement ace wounding. I'll pop on later and see if ur around
  10. Anyways I'll b on in about 6 hours to play, hope to see a bunch online.
  11. So irl, what extra is the medic doing? That's really the key to figure out the point of difference and see if we can mimic it in game
  12. thanx to Niall for testing on Podagorsk - all missions updated to 3.1 and we have tried a couple of the missions in Pod - they are great fun and very intense. Hope to attempt one of those tomorrow. have decided to give the Squad Leader one sacred Revive just to get the Medic or whoever he chooses to. logic behind this is that irl these special forces would have some medical ability so would probably be able to do more then just watch his mate lie there. so they get one revive. medic has 7 or 8 plus bandages. in Desert Siege the characters all have the ability to apply bandages (part of the character traits) but only medic and squad leader have ability to revive.
  13. i will be on tomorrow to test the DS missions and do some Podagorsk if time permits. hope to see a bunch of you on then.
  14. happy to report that we have cracked the medic chestnut - all is working as intended. one question remains though - do you only give medic revive? what if the medic goes down? should TL have one there for the purpose of getting the medic back up or tuff shit, carry on without him and dont get shot again. thoughts?
  15. Shinobi has offered to help test tonite so hopefully all sorted by weekend, And then I will move to prepare Ace2 version with ace wounding to add another level of realism.
  16. ive been beta testing norrins revive the last 2 hours trying to resolve a couple of things. one sorted - when last revive was used by player, an AI unit would spawn in there place and just walk around. That doesn't happen anymore. second is to get the classname right for medic for t786 unit - think im close to resolving.
  17. yep im happy with how the first 2 missions are set-up, especially the second.
  18. I am going to aim to do Saturday and Sunday mornings which will be most of your Friday and Saturday nites. Plenty of missions to be played.
  19. I dloaded SimCity 4 yesterday to show the kids - cost 20 bucks. The graffix are shyte which surprised me unless I'm missing something.
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