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Lightspeed~SPARTA~

3-Developers
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Everything posted by Lightspeed~SPARTA~

  1. i have just about finished updating all of island thunder missions so they work correctly every time. while i like the ACE mod for general gameplay enhancements I do prefer the regular revive scripts because they are less fiddly.
  2. Seriously, trying to figure out whether players are really committed to playing Arma2 and when it suits them? Not looking for "yeh maybes but not sure when" It is Xmas holidays so are ppl free now?
  3. lets get some games going this week - looking for at least 6 - from 9pm GMT everyday. i have updates to some GRIT missions which Id like to play.
  4. patch is ok - but there will be a hotfix released soon - still ok to play now though.
  5. 1.60 seems to be a bit unstable - some hot fixes coming through - will keep you up to date.
  6. given that the grass issue has been fixed and also the fact that AI lose contact with enemy more quickly through forest means a trip back to Lingor could be on the cards. maybe I should edit and bring back the grass.
  7. norrin mp fastrope - http://forums.bistudio.com/showthread.php?t=73336&highlight=fastrope
  8. lets say 9-10pm gmt? for a couple of hours.
  9. Finally it is here - lots of huge improvements particularly to MP experience. Also, finally dealing with AI see through grass. http://forums.bistudio.com/showthread.php?p=2076557#post2076557 Let's make sure we are using this tomorrow for coop.
  10. so can anyone make Friday nite? obviously, Christmas is my Sunday - your Saturday so prolly wont work on that day.
  11. can i also delete files? and upload a new addon? the fastrope addon is old version and needs to be replaced or wont be able to fastrope.
  12. so we have 2 Arma servers don't we? and the TS is attached to Arma server? or can it be attached to another?
  13. yeh a big fail all round - I could only commit to about 1 hour on the Fri night session, but was available for about 3 on sat nite but only Kav and Dai showed up. we did determine that the Fast Rope addon needs to be replaced with the new version though - the script has changed slightly in new version. btw, whats the cost for keeping a server running?
  14. WE ARE DEF ON TOMORROW - A NUMBER OF PPL HAVE COMMITTED - should be able to get a full 9 for coop at least. sat 9pm gmt
  15. optional - i am happy to run with ACE 1.12 or Vanilla if the majority decide. ACE is better for missions with river crossing - as you get 2 min to cross river versus 30 sec with Vanilla. ACE is better all round.
  16. ok so we only had 4 last week - I am hoping we can do better this weekend. Really need at least 6 to have a decent chance of completing missions (yeh,I am equivalent to having about 3 players ;)) but still better to have more players along for the ride. again best time for me is - 9-10 pm GMT.
  17. Definitley interested in your mission-making skills and any other input you want to provide. Kav has also been assisting with ideas particularly on the Briefings. I also have several threads runing at BIS to promote the concept and organise some scoring scripts. I am also working on a sample mission to introduce Arma community to this coop tourney concept. Stealth Missions will be more difficult in Arma than GR, however, number of downed players (who die or need revive) will feature in the scoring script. Also looking at loadout mod and a replays mod (wip). Lots of good stuff happening in this space.
  18. sounds gr8 - I am expecting a full house this weekend for coop - the Arma2 revival continues!! Some brilliant Duala and Lingor updates on the way too, as well as some new islands - urban mountainous. I have decided in terms of coop missions that rather then build campaign - I will do one mission at a time so we have one new one per week at least. This will feed into another of my ventures which will be an Arma2 Coop Tournament which will involve testing some missions for entry into the tournament - you can be the testers or rule yourselves out and join the tournament in the future (up to 9 players will form a coop team). More news to follow and this will be Arma2 community-wide event.
  19. good to see some ppl heading back to Arma2 - I can feel the revival coming!!
  20. well i can tell you for certain that none of the missions with a fastrope insertion were playable - they could not be loaded. when i looked at the addons activated for the servers prior to joining, neither of the servers showed fastrope addon enabled. we need this activated either to play 4 of the missions on Podagorsk. thanx Lighty
  21. I need some assistance with the server - today we could not play any of the missions with norrins fastrope as the addon was not activated for the server. Please if one of the server admins can set that up for us on both the Ace and Vanilla servers.
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