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MH6~SPARTA~

1-Gerousia
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Everything posted by MH6~SPARTA~

  1. That was sick. Ken Block can drive. Here's another video of him tearing up a course: Might want to skip ahead to the one minute mark though. I don't watch much Top Gear but I did see this one clip, which was amazing:
  2. Why not buy online? You could have the game in an hour or two. That's how I snagged my English copy of ArmA2 two weeks before US release (since the UK and US versions are identical, except for the release dates...). I understand though that some people prefer to have a hard-copy of a game.
  3. I can't wait to try out that AH-64d. It better have FLIR.
  4. Yeah I have that addon. Unfortunately it's client-side only unless the server supports it, so won't be able to fly it around in the Sparta server any time soon. It doesn't replace the Huey though, it just adds the AH6/MH6 into the game. I'm glad the good vehicles come from the side mission now, as they're much easier to complete. Then said vehicles can be used to assault the main mission, which is always a lot more involved. Makes a lot more sense than having the good vehicles come from the main mission in my opinion.
  5. My game crashed. I'll give you the benefit of the doubt that you weren't the same Jeff who shot me with a Stinger/SMAW while I was in the Harrier, though, in light of your recent postings. I just hope ArmA2 saves server logs so we can find out who the actual hacker is.
  6. Thanks for the post. I'd rather they just disable addons entirely personally but I know some people like to have them.
  7. Please either turn on addon signatures or disable addons entirely, because the server got assaulted by a hacker(s) today (12:25AM EST). The addons are also probably the cause of a lot of the instability. It was 100% a hacker, because they popped up a GUI message box on the screen saying something like "It's party time...let's blow something up with dynamite!" or something to that effect. This was after all the friendly AI in base went rogue and began firing on friendlies (abandoning their AA posts in the process). There was also some rogue friendly AI spawned west of the base. No, the men they were shooting had not TKed. They were not red on the map. They fired at anyone and everyone regardless of who they were. Any Blackhawk hovering in base was also shot with Stingers by the AI. If possible, and if ArmA2 keeps server logs, please check them and see who joined with addons around 12:00/12:15AM EST. Thanks Edit: A guy named Jeff was rambling on about the hacks, even spouting names of hacker groups, and blaming both me and another player for them (Pheonix). This is probably the same Jeff that intentionally TKed me a few days ago too, so it'd be nice if someone kept an eye on him from now on. Not saying he's the hacker, but it does seem kind of iffy.
  8. It generally takes a long time to appear. 10-15 minutes, I reckon. Other than that, dunno.
  9. You have to be the team leader of either Alpha or Charlie squad to call in an M119, yes. And the only class I know of so far that can operate it in indirect fire mode are the regular soldiers (i.e. Team Alpha Soldier). There may be more, but I don't know of them. I do know that the MG, GL soldiers, artillery operators, FAC operator, and team leaders cannot, however.
  10. Here's a copy of a post I wrote as a reply on the ArmA forums (which was quickly buried). For those who would enjoy firing artillery manually, here's a quick diagram of the aiming reticule and how it's read. The middle blue line is your current altitude in the artillery piece. The closer line is your altitude + 1000m, and the further line is your altitude - 1000m. Therefore, the distance between each red hash mark equals about 200m. By reading the topographic map, I can see that my target's elevation is around 135m. So if I aim with the first red hash mark after my current altitude, the shell should land within 5m (since that hash is the 140m mark). I fired the round when the second-hand struck 12 o'clock on my watch. The round will have a 43.16s flight time (41.8+(48.6-41.8)/5), so should arrive two seconds before the second-hand strikes 9 o'clock. Observing the target area... Kaboom. (Watch reads exactly 43 seconds) Accuracy was within 5-10m, at near maximum range of the M119. That truck is toast. Another good thing to do is setup a game controller to manipulate the artillery piece with. This way, you can aim using the larger map (see first picture) instead of that pansy minimap. This will make you much more accurate. You still have to close the map to actually fire, however. God, I love artillery.
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