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Morgan

8-Apella
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Everything posted by Morgan

  1. Morgan

    Mission Tonight?

    Unfortunately it seems like most of Sparta is long gone by the time I get home from work. 7pm my time is 1 or 2am GMT. Gonna have to find some folks nearer my time zone to game with during the week, I'm thinking, and then try to hang out with you guys on the weekends. I have a lot of time to fill in the evenings...heheh.
  2. Thanks for the runs the other night Ath...that was great fun.
  3. Morgan

    Mission Tonight?

    Ive been here most every evening for the last week or two looking for some folks to ArmA with and all I found was dust and crickets... However I am up for anything...
  4. Just wanted to mention.. the price for JO used to be 19.99 but was dropped this week. Is it as good as ArmA? No, its different from ArmA... its more arcadey in playstyle, but on the other hand it can be every bit as tactical as ArmA or every bit as run and gun as your skill level can handle. The learning curve is negligible, anyone here would have the basics down in 5 minutes. Vehicle combat is available, with trucks, jeeps, choppers, tanks, motorcycles, go-karts (in the xpac). and all of the vehicles are dead easy to drive/fly/use. JO is dead simple to learn, but much more challenging to master. Plus, there are hundreds of community built maps so the fun really never ends...
  5. Id be happy with vanilla JO but I do have the xpac.... played a few maps last night and just had a ball. I will be around all day saturday, so if JO running is in the cards then perhaps we can put soemthing together then. Tonight would work too...
  6. If anyone is up for some Joint Ops coop gaming, let me know and I can host some runs. Currently available to buy and download from novalogic.com for $14.99.
  7. Morgan

    Eve is fun!

    Well then I guess I better get busy with player searchin...hahahaah... Didnt know so many were still in the game...excellent news. Catch ya in the space lanes...
  8. Thats got to be original GR for the console? Island Thunder or something? Sure doesnt look anything like the original PC version...
  9. Morgan

    Eve is fun!

    Well.. had the trial for nearly two weeks now (14 of my 21 days trial) and really enjoy it so far. Got all my Learning skills to at least 4/5, got myself into an outfitted salvage ship, just about ready to start working on all my mining skills and so on... Not a lot to do yet as I am basically just training skills right now and getting used to basic controls but I am liking thegame. Got a time card I will be setting up soon... do any of the Spartans (besides Medic and Rviiiper) plan on returning to Eve?
  10. Morgan

    Screenies

    Depends on how the mission(s) turn out. Ideally Id like to run a server 3 Op so I can respawn a lot...filming a squad doing their thing is high risk, but Id really like to get some 'squad in action' footage. Explosions good, wounded good, medic fixing good, enemies blowed up good, travelling shots, vehicle shots, flying shots, parachuting shots. In the best of worlds...if we had a mission we had to HALO drop into that involved large explosions and lots of enemies, I would be a happy little ARMA Kubrick. Blowing up an evac helo would be a great ending though...
  11. Morgan

    Screenies

    Woohoo....thanks bud..I will have to check those out...movies are more fun without the extra ons-screen clutter. I am going to make us all semi-famous ArmA stars..hahaha...
  12. Morgan

    Screenies

    Hmmm, interesting... I get text messages on the bottom (green text on black background), I have 'semi, full, etc' showing on the top left for my various weapon modes, I have some sort of weird interface that shows up when I press F9, in the top right...I can fix the F9 one, F9 is my FRAPS button...I get text messages when someone dies, connects, etc, and they all show up in my footage. In wow ALT-Z removes the GUI entirely which makes filming uber easy... thought there might be something like that in ArmA ...damn...
  13. Morgan

    Screenies

    Incredible pics... but how did you get the in-game GUI to disappear? Ive been frapsing footage for a little ArmA movie but it looks kinda cheesy with the game icons and stuff showing in the frames. Hopefully there will be more pics of me one day soon.. ahahahaha...
  14. Morgan

    Another Update

    Heheh your reply was better than mine X-wind... I am at work atm, so couldnt post my icon path...
  15. Morgan

    Another Update

    Did you change the path in the icon properties to point to the beta arma.exe?
  16. Wow, nice, I will be able to play ArmA2 even if my new computer doesnt come through for some reason. EB Games updated its release for OFP2 to May 27th btw... no idea if that is publisher driven or just a date they picked but Ive pre-ordered through EB for it...
  17. Morgan

    Another Update

    Here is the standard ArmA face template. Anything you see on this image can be modified in Photoshop/Paint Shop Pro/Whatever... The only caveats I know of are that the image MUST maintain the dimensions of 1024x1024 and MUST be named face.jpg to be used as the Custom face in ArmA.. Things like tattoos and scars/wounds can be easily applied right on the appendages you see, right in the image. Just keep in mind that these images are flat whereas your character is rounded so some additions may appear blurred or 'stretched' once applied to the character model in-game.
  18. Hahahaha this made me laugh... I liked UBISOFT before they screwed over the original GR community (they buried clan servers so deep into the ubisoft listings no one could find them). One day we logged on and none of our community servers could be found. No announcement, no explanation, just poof.. gone... UBI you are irrelevant to todays gamer.
  19. Brontok is a mass-email worm. Unlike many other mass-email worms, Brontok does not only infect computers, but it also infects USB and Pen drives, thus enabling itself to spread through any media that connects this way. If a flash drive or other USB media is moved from one computer to another, the worm will move with it. This worm spreads via the Internet as an attachment to infected messages. It sends itself to email addresses harvested from the victim machine. You opened an attachment in an email and infected yourself, essentially. The worm itself is a Windows PE EXE file approximately 41KB in size. Brontok initially spreads itself through email and file sharing applications. Once contracted, Brontok harvests any email addresses in the hard drive's files by searching for programs with the following email extensions: asp cfm csv doc eml html php txt wab When Brontok has the email addresses, it creates bogus attachments and then emails every contact a copy of itself. It has also been reported to modify Windows Explorer settings, namely to disable the Windows Task Manager so that - when it's detected - the user will have a hard time disabling any running processes. REMOVAL TOOLS: http://www.kaspersky.com/removaltools http://www.bitdefender.com/VIRUS-157247-en...ontok.A@mm.html http://www.pcerror.info/Virus/Win32%20Bron...CFRlcagodrGTZ-A Windows XP Installation No boot disk should be required. Use the original Win XP installation/setup disk to format and re-install Windows.
  20. Morgan

    Screenies

    Yeah.... damn laser wielding noobs! Blowed us all up..... Okay, so I will try not do that one again...
  21. Cannonical Murphy's Laws of Combat 1. Friendly fire - isn't. 2. Recoilless rifles - aren't. 3. Suppressive fires - won't. 4. You are not Superman; Marines and fighter pilots take note. 5. A sucking chest wound is Nature's way of telling you to slow down. 6. If it's stupid but it works, it isn't stupid. 7. Try to look unimportant; the enemy may be low on ammo and not want to waste a bullet on you. 8. If at first you don't succeed, call in an air strike. 9. If you are forward of your position, your artillery will fall short. 10. Never share a foxhole with anyone braver than yourself. 11. Never go to bed with anyone crazier than yourself. 12. Never forget that your weapon was made by the lowest bidder. 13. If your attack is going really well, it's an ambush. 14. The enemy diversion you're ignoring is their main attack. 15. The enemy invariably attacks on two occasions: a. When they're ready. b. When you're not. 16. No OPLAN ever survives initial contact. 17. There is no such thing as a perfect plan. 18. Five second fuses always burn three seconds. 19. There is no such thing as an atheist in a foxhole. 20. A retreating enemy is probably just falling back and regrouping. 21. The important things are always simple; the simple are always hard. 22. The easy way is always mined. 23. Teamwork is essential; it gives the enemy other people to shoot at. 24. Don't look conspicuous; it draws fire. For this reason, it is not at all uncommon for aircraft carriers to be known as bomb magnets. 25. Never draw fire; it irritates everyone around you. 26. If you are short of everything but the enemy, you are in the combat zone. 27. When you have secured the area, make sure the enemy knows it too. 28. Incoming fire has the right of way. 29. No combat ready unit has ever passed inspection. 30. No inspection ready unit has ever passed combat. 31. If the enemy is within range, so are you. 32. The only thing more accurate than incoming enemy fire is incoming friendly fire. 33. Things which must be shipped together as a set, aren't. 34. Things that must work together, can't be carried to the field that way. 35. Radios will fail as soon as you need fire support. 36. Radar tends to fail at night and in bad weather, and especially during both). 37. Anything you do can get you killed, including nothing. 38. Make it too tough for the enemy to get in, and you won't be able to get out. 39. Tracers work both ways. 40. If you take more than your fair share of objectives, you will get more than your fair share of objectives to take. 41. When both sides are convinced they're about to lose, they're both right. 42. Professional soldiers are predictable; the world is full of dangerous amateurs. 43. Military Intelligence is a contradiction. 44. Fortify your front; you'll get your rear shot up. 45. Weather ain't neutral. 46. If you can't remember, the Claymore is pointed towards you. 47. Air defense motto: shoot 'em down; sort 'em out on the ground. 48. 'Flies high, it dies; low and slow, it'll go'. 49. The Cavalry doesn't always come to the rescue. 50. Napalm is an area support weapon. 51. Mines are equal opportunity weapons. 52. B-52s are the ultimate close support weapon. 53. Sniper's motto: reach out and touch someone. 54. Killing for peace is like screwing for virginity. 55. The one item you need is always in short supply. 56. Interchangeable parts aren't. 57. It's not the one with your name on it; it's the one addressed "to whom it may concern" you've got to think about. 58. When in doubt, empty your magazine. 59. The side with the simplest uniforms wins. 60. Combat will occur on the ground between two adjoining maps. 61. If the Platoon Sergeant can see you, so can the enemy. 62. Never stand when you can sit, never sit when you can lie down, never stay awake when you can sleep. 63. The most dangerous thing in the world is a Second Lieutenant with a map and a compass. 64. Exceptions prove the rule, and destroy the battle plan. 65. Everything always works in your HQ, everything always fails in the Colonel's HQ. 66. The enemy never watches until you make a mistake. 67. One enemy soldier is never enough, but two is entirely too many. 68. A clean (and dry) set of BDU's is a magnet for mud and rain. 69. The worse the weather, the more you are required to be out in it. 70. Whenever you have plenty of ammo, you never miss. Whenever you are low on ammo, you can't hit the broad side of a barn. 71. The more a weapon costs, the farther you will have to send it away to be repaired. 72. The complexity of a weapon is inversely proportional to the IQ of the weapon's operator. 73. Field experience is something you don't get until just after you need it. 74. No matter which way you have to march, its always uphill. 75. If enough data is collected, a board of inquiry can prove anything. 76. For every action, there is an equal and opposite criticism. (in boot camp) 77. Air strikes always overshoot the target, artillery always falls short. 78. When reviewing the radio frequencies that you just wrote down, the most important ones are always illegible. 79. Those who hesitate under fire usually do not end up KIA or WIA. 80. The tough part about being an officer is that the troops don't know what they want, but they know for certain what they don't want. 81. To steal information from a person is called plagiarism. To steal information from the enemy is called gathering intelligence. 82. The weapon that usually jams when you need it the most is the M60. 83. The perfect officer for the job will transfer in the day after that billet is filled by someone else. 84. When you have sufficient supplies & ammo, the enemy takes 2 weeks to attack. When you are low on supplies & ammo the enemy decides to attack that night. 85. The newest and least experienced soldier will usually win the Medal of Honor. 86. A Purple Heart just proves that were you smart enough to think of a plan, stupid enough to try it, and lucky enough to survive. 87. Murphy was a grunt. 88. Beer Math --> 2 beers times 37 men equals 49 cases. 89. Body count Math --> 3 guerrillas plus 1 probable plus 2 pigs equals 37 enemies killed in action. 90. The bursting radius of a hand grenade is always one foot greater than your jumping range. 91. All-weather close air support doesn't work in bad weather. 92. The combat worth of a unit is inversely proportional to the smartness of its outfit and appearance. 93. The crucial round is a dud. 94. Every command which can be misunderstood, will be. 95. There is no such place as a convenient foxhole. 96. Don't ever be the first, don't ever be the last and don't ever volunteer to do anything. 97. If your positions are firmly set and you are prepared to take the enemy assault on, he will bypass you. 98. If your ambush is properly set, the enemy won't walk into it. 99. If your flank march is going well, the enemy expects you to outflank him. 100. Density of fire increases proportionally to the curiousness of the target. 101. Odd objects attract fire - never lurk behind one. 102. The more stupid the leader is, the more important missions he is ordered to carry out. 103. The self-importance of a superior is inversely proportional to his position in the hierarchy (as is his deviousness and mischievousness). 104. There is always a way, and it usually doesn't work. 105. Success occurs when no one is looking, failure occurs when the General is watching. 106. The enemy never monitors your radio frequency until you broadcast on an unsecured channel. 107. Whenever you drop your equipment in a fire-fight, your ammo and grenades always fall the farthest away, and your canteen always lands at your feet. 108. As soon as you are served hot chow in the field, it rains. 109. Never tell the Platoon Sergeant you have nothing to do. 110. The seriousness of a wound (in a fire-fight) is inversely proportional to the distance to any form of cover. 111. Walking point = sniper bait. 112. Your bivouac for the night is the spot where you got tired of marching that day. 113. If only one solution can be found for a field problem, then it is usually a stupid solution. 114. Radios function perfectly until you need fire support. 115. What gets you promoted from one rank gets you killed in the next rank. 116. If orders can be misunderstood they will be. 117. Odd objects attract fire. You are odd. 118. Your mortar barrage will put exactly one round on the intended target. That round will be a dud. 119. Mine fields are not neutral. 120. The weight of your equipment is proportional to the time you have been carrying it. 121. Things that must be together to work can never be shipped together. 122. If you need an officer in a hurry take a nap. 123. The effective killing radius is greater than the average soldier can throw it. 124. Professionals are predictable, its the amateurs that are dangerous. 125. A clean (and dry) set of BDU's is a magnet for mud and rain. 126. No matter which way you have to march, its always uphill. 127. The worse the weather, the more you are required to be out in it. 128. When you have sufficient ammo the enemy takes 2 weeks to attack. When you are low on ammo the enemy attacks that night. 129. The quartermaster has only two sizes, too large and too small. 130. The only time suppressive fire works is when it is used on abandoned positions. 131. When a front line soldier overhears two General Staff officers conferring, he has fallen back too far. 132. Don't ever be the first, don't ever be the last, and don't ever volunteer to do anything. 133. If at first you don't succeed, then bomb disposal probably isn't for you. 134. Any ship can be a minesweeper . . . . once. 135. Whenever you lose contact with the enemy, look behind you. 136. If you find yourself in front of your platoon they know something you don't. 137. The seriousness of a wound (in a firefight) is inversely proportional to the distance to any form of cover. 138. The more stupid the leader is, the more important missions he is ordered to carry out. 139. When the pin is pulled, Mr. Grenade is not your friend. 140. All or any of the above combined.
  22. Updated and ready to rock...cant wait to see if my custom face actually works in the game!
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