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Zeno~SPARTA~

1-Gerousia
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Everything posted by Zeno~SPARTA~

  1. Happy birthday bud, I hope you had a great day.
  2. The raid I have presented so far is a practice mission to enable us to familiarise ourselves with the equipment. The advantage is we don't have to fly far and we can practice flying low and dropping bombs from a low level. The actual mission will be harder, here is the briefing: Welcome, Our target today is a Heavy Water production facility located 70 miles up the Patara Enguri River. Alert fighters are on standby at Sakhumi Babushara. Resistance fighters have cut communications from defensive positions along the river. The Enguri Dam is 35 miles up river, Defensive Positions are located along the river for the remaining 35 miles. We will be under fire but they will be unable to alert the target or the alert fighters. However if we climb too high we will be spotted by other observers and they will call in the alert fighters. If Alerted the fighters can be at our position in under ten minutes. Primary Objective - destroy the Heavy Water Facility (N43 3 18 E42 26 28). Secondary Objective - destroy any other enemy assets in the vicinity, including Fuel trucks, Ammo dumps and barracks.
  3. A welcome sight returning from a raid on the Gestapo Headquarters at night!!
  4. Custard this seems right up your alley. If we progress in the game I will figure out how to set Non Directional Beacons so that we can use the Radio Direction Finder to navigate. At that point you would be in the path finder Mossie. Enjoy Usually I do not recommend Grim Reapers for anything but entertainment, However for this they were first and for once reasonably clear about how to use the equipment.
  5. I have found a way to compensate for not having a time delay on the bombs, which is big problem for low level bombing/ There are three rows of switches for bomb control (behind the perspex screen), the two top rows control the 4 bombs individually, the bottom 2 switches control the fuse. Left switch for nose, right for tail or both switches for nose and tail fuse. Using only the tail fuse I was able to drop bombs at low level without damaging the plane. I cannot be sure how high off the ground I was but I was low, maybe less than 200 feet. Anyway this is the panel
  6. This guy seems to know what he is talking about, worth watching.
  7. I will show you when we are next in game, but for now, open the perspex cover for the bomb switches and leave it open. When the cover is closed you can see there is a silver coloured bar style switch in the top left hand corner, When the cover is open you can pull that switch down. That activates the bomb release. Adder and I were able to shred the AAA with our cannons on the way in, it only takes a couple of good hits to destroy them.
  8. First bomb hits from my Mosquito, sadly I was shot down by the AAA shortly after release of 2 bombs. I also managed to kill 2 emplacements with cannon fire on the way in. The mission has five Mosquitos as well as some P51Ds and Spitfires for fighter cover.
  9. Cent and I had a bash in the DCS Mosquito, even got in some multi crew action.
  10. A few pics of gameplay with me and Adder. We started out in the YF12A, Adder got some very long range kills, but I managed to get to about 117,000 feet, not quite as much as Branson, but not bad. I also managed to land the beast. Then we had a play with the CH53, here is Adder living up to his name! We did some multi crew, yes the CH53 can have two pilots and each can take control. Here is Adder coming in for a smooth landing.
  11. Another great Helicopter mod, the CH53 Super Sea Stallion. Discord https://discord.com/channels/803931291103526942/853527108605313035 https://drive.google.com/file/d/1-nLngf8vq0DqgS4CFnnhduMml_hInDXf/view?usp=sharing
  12. One for Adder, The CH47 Chinook https://forums.eagle.ru/topic/281662-ch47-chinook-flyable-clickable-efm/
  13. I thought this map would help visualise the route to the target. We will take off to the west from Batumi, then do a 180° turn and head back up river. After about 8 miles we will bear left following the power lines and pylons. I have added smoke to help with the navigation but, since I have left the map markers on, you will also be able to see the AAA markers. There are 4 on the way to the first target, the fifth is at the target. 20 rockets from a Mustang will destroy the target. The Mosquito carries 8x60lb rockets or 4x500lb bombs. With rockets we can stay at low level. If we go with a small interval between planes we can assess the damage from the plane ahead before firing, once target one is destroyed we can move onto targets 2 and 3.
  14. This is for Custard although it may be interesting for others.
  15. Since the AAA emplacements are visual only I tested darker hours in winter, Here is 18:00 in December And this is 17:00 in December. 18:00 is ok at first, but it will get darker and flying low in the dark is impractical. 17:00 seems better and in both cases I didn't notice the AAA guns firing at me. I will try to find an evening with a full moon to see if that helps.
  16. They didnt work. There is a High fidelity TF51 (Unarmed trainer) version of the Mustang that comes free with DCS World.
  17. I am downloading a mod pack that is a bit old. but may have some flyable planes, I will test a couple of them tomorrow and let you know.
  18. Great! This what I am hoping the run will look like using A20s But I hope we do better than them as none made it to the target.
  19. Good luck with that, you are welcome as a co pilot, but you will be able to fly. Yesterday I referred to alert fighters coming after you if you climb too high above the valley floor, this is what you will see. As a matter of interest the building you are trying to destroy can be seen below the fighter.
  20. The DeHavilland Mosquito will be released in a couple of weeks. In preparation for this I have been working on a mission that runs through the valleys near Batumi. The mission will be to destroy a power station. You have to fly near the ground otherwise a flight of FW190s will come after you. Near the ground is a bit safer, but not much as there are AAA batteries dotted along the route. I have been testing the mission with Gunthar and Adder, it is doable. It helps if the AAA batteries are attacked on the way in. This may be doable if the lead draws the fire and the wingman strafes the battery. I will add Spitfires and Mustangs incase there are not enough Mosquitos (only 2 at the moment). Here are a few pics to give you a sense of what you will be up against. Take off from Batumi Do a 180 and fly upstream. First AAA encounter. Fly Low Take evasive action Keep evading The old planes can take a few hits in the rear, not so many in the front. If you managed to stay low and survive the run in you get to bomb the power station. When you have done that there are 2 more. Are you up for the challenge! Here is the practice scene from the film.
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