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Everything posted by custard~SPARTA~

  1. Do you have the option with the aircraft to practice cold starts as well as hot? Question re 633 mission, is it possible to set a random fighter patrol somewhere between dam and target? Maybe only there 5% 10% of time? And only if we have enough aircraft attacking?
  2. If you want to use a lot less energy look at a Ryzen CPU. For the record I just got one so did Luggage and Cent, I think Zeno has ordered one too. Talk to Luggage about hard drives please note he won't read this
  3. Thanks 👍 I did see that on youtube but hadn't got around to watching it yet.
  4. Zeno has resolved the issues with the mission and we now have a perfect signal when tuned in to a directional beacon Really looking forward to a run at the mission with everything radio wise working, first go I will stay in the lead aircraft as Navigator after this if requested I will have a go at swopping aircraft setting the direction finding up in each and when leaving target will swop aircraft again as many times as I can to 'find' a heading for each aircraft then return to lead aircraft. I have done some reading on Chucks guide, regarding 'Audio' and 'Visual' direction finding methods and why you may choose one over the other. When using the 'Audio' method you use the Transmitter/Radio sets to locate the directional beacon and work out a fixed heading for the pilot, you may then turn over the sets for the Navigator to use for communications. When using the 'Visual' method you set up the direction finding then the Transmitter/Radio sets are in use by the Direction Finding Visual Indicator and cannot be used by the Navigator for communications. The pros and cons are obvious if you have crosswinds etc the visual method is autocorrecting but all communications with any airfield will have to be performed by the Pilot until the airfield is sighted. Regardless I have yet to learn how to use the Radio set for communication with the Airfields
  5. Blimey I thought this was going to take days nice one. I had a thought about how to speed setup of the Radio/Transmitter sets for direction finding. I have to map a few keys but I think I can get all the buttons in the right position with voice attack I will just have to manually tune to the correct frequency on the Radio Reciever and manually turn up the volume. Using the loop Antenna to focus on the beacon is allways going to be a manual task as it should be. I can also map the keys for adjusting Meter Balance and Meter Amplitude this will speed up setup of the visual method.
  6. Lol, that would do it. I you can use the selectable range 500Khz to 200Khz in particular between 300Khz and 200Khz for the new beacon/s this will help 👍
  7. Direction Finding (DF) Visual Indicator, page 45 on Chucks guide. Zeno and I have had a go and it does work with the visual method, it's not quite as immersive as using the audio method, to fix this we have some problems to resolve. There is an awful lot the radio/transmitter could add to the fun it's just learning it.
  8. Having looked at Chucks guide the visual DF it is much quicker to set up than the audio DF method but it is another dial for the pilot to continually check, very much worth trying.
  9. I really enjoyed learning more about how to Radio Direction Find with audio last night I see it's potential to add so much depth to the Mosquito missions. So much more to learn, too funny I couldn't even remember the word 'dial' when trying to describe how visual direction finding works, I am blaming the drugs.
  10. Really enjoyed the 633 run last night, apologies for delay in start by being slow during the radio direction finding test. I missed a very important step with the direction finding instructions, I didn't expect only the pilot being able to hear the tone and I should have explained to the pilot clearly what to expect. I will improve 👍
  11. Nice, I have to ferry over the mining kit I have ready incase we have anyone want to join in back over to the mining area as the patch put all my inventory in one place. I will have mining armour and environmental suits along with backpacks equiped with mining essentials ready to go soon.
  12. Patch 3.16.1 is out please choose Lorville if you are new this means all your inventory and ships will be at the same location helping us help you if you need it EDIT - It appears we lost all our ammo, I will have stock for distribution shortly in Lorville, not for @Cent~SPARTA~ get your own Note requip any upgrades to ships.
  13. I have made a flow diagram that I should be able to follow for radio direction finding so we can try a test I couldn't do this without custom snap views of both the Radio and Transmitter, I have to tweak my Transmitter one as it's barely servicable.
  14. With the way things are going there are going to be even more factories for sale over here, we are having more and more fabrication work outsourced to India. Unfortunately I cannot afford a factory sitting on 5 acres 🤣
  15. Flying higher may make navigation easier as we should be able to identify landmarks easier, judging a turning point may be harder though it might be an idea if navigation proves accurate enough to fly directly to the dam but at a set time slowly reduce height? Both are worth trying. @Zeno~SPARTA~would flying behind a lead aircraft help with the water? I am also annoyed by a weird voice, my own
  16. Very enjoyable from my perspective 👍 I was pretty impressed with the flying. My initial maths stank because I missread something on Chucks guide I have rectified this so our time too target/waypoints should be more accurate. To further improve time and bearing accuracy if when we take off we do an anticlockwise full turn and cross the center of the runway at the speed and bearing required for first waypoint this will help dramatically. If this doesn't improve bearing enough we may have to calibrate and recalibrate the direction indicator (take off and violent manoeuvre can throw it off) during the mission, this is a pilot only task as the magnetic compass cannot be operated by the Navigator. As Zeno has alluded to I will attempt to use radio beacons to return us to a home airfield. From Chucks guide the following is the Navigator role I will try to get as much as this as possible squared away, well whats modelled ingame. Flight Plan management. This includes leg distances, ETA (Estimated Time of Arrival), wind drift, altitudes, airspeeds, weather reports, magnetic variation, fuel planning, and landmarks for navigation fixes . • Managing the fuel by keeping an eye on the fuel gauges and switching to the correct fuel tanks when necessary . Managing the propeller feathering • Managing the emergency hydraulic pump • Managing the bomb arming panel • Reporting observations during flight (troop movements, encountered aircraft, anti -air batteries) • Managing the T1154 Radio Transmitter and R1155 Radio Receiver Sets • Managing D/F (Direction Finder) system • Checking for enemy aircraft at the back • Setting the IFF (Identify-Friend-or-Foe) codes when landing • Firing the Flare gun with the correct flare color when landing (which was very important since the light code determined whether you would get shot at by your home airfield’s defenses or not) • Setting the Identification Lights when landing (for identification purposes similar to the flare gun)
  17. Sorry for missing last nights mission we had a guest. Can I download the 633 mission to have a look at it in the editor?
  18. These are the ships owned by the current members of LOSC, I have some editing to do this is first draft https://robertsspaceindustries.com/orgs/LOSC
  19. Ships useful for mercenary missions and there inventory sizes for looting Heavy Armour Set Helmet Torso Arms Legs Pisces 650uSCU can carry 2 sets @ 99% full Cutlass Black 1500uSCU can carry 4 sets @86% full
  20. Thanks, According to Chucks guide it was standard to aim for 240mph at low level as this would be 4 miles every minute. I think I will forgo using the flight record on chucks guide way too many columns
  21. Ok so what 2 crew ship are we spending our ingame cash on for this Cent? FYI your driving I suck. Obviously a bigger ship if anyone joins us
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