-
Posts
6,261 -
Joined
-
Last visited
-
Days Won
80
Content Type
Profiles
Forums
Calendar
News
Everything posted by custard~SPARTA~
-
Arma - Reforger - 'SPARTA dedi test'
custard~SPARTA~ replied to custard~SPARTA~'s topic in FPS games
Yes, happy to use it. -
Microsoft Flight Simulator 2024 launch day issues
custard~SPARTA~ replied to Zeno~SPARTA~'s topic in Simulators
Underestimating player demand, everyones at that -
Arma - Reforger - 'SPARTA dedi test'
custard~SPARTA~ replied to custard~SPARTA~'s topic in FPS games
thanks 👍 -
Arma - Reforger - 'SPARTA dedi test'
custard~SPARTA~ replied to custard~SPARTA~'s topic in FPS games
Added to the config - version 11 Vpad_test Chinook UH60 + one depndency (Project Redline - Core) I am sure there was another mod requested, can I have a reminder -
Arma - Reforger - 'SPARTA dedi test'
custard~SPARTA~ replied to custard~SPARTA~'s topic in FPS games
added to the config and sent to Luggage -
Cheers Halli
-
Economic considerations for DCS (but also Star Citizen)
custard~SPARTA~ replied to Zeno~SPARTA~'s topic in General Game Talk
He put's a convincing argument forward. We could very easily substitute 'Star Citizen' for 'DCS' -
So anyone know whats in it? FYI it resets your home location Edit - Set my Location to Lorville however ground vehicles still bounce in hangers and the Herc M2 still isn't fixed
-
Arma - Reforger - 'SPARTA dedi test'
custard~SPARTA~ replied to custard~SPARTA~'s topic in FPS games
No problem Edit - Config ready -
https://www.youtube.com/watch?v=QEwuOL1e5Xk
-
Arma - Reforger - 'SPARTA dedi test'
custard~SPARTA~ replied to custard~SPARTA~'s topic in FPS games
Yep, i need to take it out Giving Luggs a new config soon -
Arma - Reforger - 'SPARTA dedi test'
custard~SPARTA~ replied to custard~SPARTA~'s topic in FPS games
On the Barbie server whilst I wait for SC to get fixed -
We so should have watched all of day 2 Citizencon, it has unequivocal answers to most if not all of the questions we have been asking of each other. It's worth watching.
-
Very good video guide of changes to MFDs, weapons groups and power management https://www.youtube.com/watch?v=Owgv4JoDcXs Guide that explains how the power management currently works https://www.youtube.com/watch?v=HVvN0XbSEt4
-
I was hoping they would have fixed the random boxes going missing
-
Patch out I think most of us are starting at Lorville and will move up to the Everus Space Station The MFDs on the Cutlass Black look awesome
-
Many happy returns
-
Many happy returns us
-
Yep, it's a bugfest
-
On my own 2x old style 'bunker missions' post update 31/8/24. Completed both missions with a Pisces and a 1SCU box, collected heavy armour and weapons, that I want to keep not, I am not selling for profit. Map markers worked and friendly NPC and enemy NPC behaved properly with only one problem the 'mission marker' hid the quantum marker and I had to manually plot a course to the target location. I purchased an 8SCU box and left that at the small hanger I was given on Everus Harbour, prior to going on the missions, unfortunately objects in the temporary hangers do de-spawn when you leave them but I did want to test this because a box on the hanger floor would make make moving looted items quicker. Update: if I take the first marker for the planetand jump I then get the marker for the missions location when quantuming. It just doesn't work directly from Everus Harbour.
-
Many happy returns
-
Question - Can you leave the 'loading' to happen and go and do a bunker mission?
-
Luggage and Gunthar have moles
-
Many happy returns mate