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custard~SPARTA~

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Everything posted by custard~SPARTA~

  1. Yes Zeno, as Cent is the most active in SC I was going to go through with him what may be more helpful to have in a pinned first post for anyone that wants to try SC again. Maybe either Cent or I could try to keep it more up to date.
  2. Still cannot believe you landed the herc first time πŸ‘ the huey pic looks end of Vietnam era when they got pushed over the side
  3. https://support.robertsspaceindustries.com/hc/en-us/articles/360002230674 Link for whats currently customisable for orgs
  4. Yes one Org with different departments. There is nothing wrong with wanting your own clan or org but in a game of this scale any duplication of effort/time is going to reduce the time you actually spend having fun. An org that focuses on mining still needs a trading/transportation department that focuses on market price etc they will also need a military arm that can protect the mining operation. An org that focuses on reclamation will need exactly the same kind of support. There is also nothing to prevent any department offering it's services to other orgs or individual citezens. I don't know if Steel and Gunthar want to focus on military/conflict content or want to go full criminal I do know Brer wanted to be a full time criminal. It may not be possible yet to give custom job titles within the orgs but I think it would be a good idea to tidy up whats public in the LOSC info pages and decide on a rough management structure even if it's fake because it shows intent. The following for example. Luggage - Communications Manager Zeno - Finance Manager Cent - Mining Operations Manager Samurai - Transport/Logistics Operations Manager Steel - Security Operations Manager Custard - Beverage Manager In my opinion the only occupation apart from criminal that could maybe run solo an effective org is exploration even this would benefit from being in an org that had departments that could support it. As I understand it you cannot have a criminal record and be part of a law abiding org. Our not associated officially criminal friends take out a small mining outpost killing all witnessess they loot/take what they can use or fence on the criminal market, we turn up like the 'cleaner' breaking up ships and buildings into untracable components parts and any cargo/resources that criminals cannot market. Instead of giving the criminals there share of loot in cash we resupply them with less traceable resources that they find difficult to source. Return to 890 Jump Yacht for beer and pizza. Edit - @Cent we also need to tidy up the pinned section on this forum with maybe the first pinned post containing links to current useful info rather than stuff 10 years out of date.
  5. They still haven't expanded much on what you can and cannot do in 'Orgs' For those of us that do not officilly want to be labelled as Pirate/criminals I have come to the opinion that all being a member of LOSC would be a better idea than having seperate Orgs for each occupation available in the verse. In particular I am refering to Orgs like Cent's mining subsidirary Org. It's got to be easier to manage having Cent as LOSC mining operations manager than having seperate orgs it would also be far more attractive to Citezins looking for an Org to join if 20 of us were in one org rather than 5 of us each in 4 separate orgs. Miners, recalaimers and traders for example are all going to need armed excorts at one time or another, guys that want to go on military ops are going to need as many extra bodies as possible when they mission. As a law abiding Org there are also going to be many occasions when it would be 'convenient' to have a friendly bunch of criminals remove for example miners pushing into what we may consider our territory and helping to remove evidence of criminal activity once our thugs have done the illegal stuff sharing any profit. I am also sure supplying resources only available to non criminals to friendly criminals is going to be a thing and the ability for LOSC to transport swag to markets only available to law abiding citezins is bound to be more profitable and something criminals are probably not going to interested in doing themselves. The reason for my post is looting has become a thing as has persistence for cargo in ships making things a bit more interesting for proper piracy as appossed to just griefing.
  6. Or the soundtrack from Battle of Britain? You may very well need a mix tape 🀣
  7. Isn't that the aircraft that managed to kill over 100 German pilots?
  8. I have done a little research, the following looks useful I will watch/read up and see if there is anything of use to us in game. I have also watched Grimreapers guide to using the radio. https://vk2bv.org/archive/radio/r1155.htm Manuals (not great quality) http://www.vmarsmanuals.co.uk/archive/1677_R1155_AP2548_Vol1_Ch2.pdf http://www.vmarsmanuals.co.uk/archive/1257_AP2548_T1154.pdf
  9. You may be reliant on me as Navigator to get us to target so there may be a lot of swearing involved
  10. Anyone interested in Military Aviation may want to watch the following
  11. I have subscribed to that youtuber Zeno, interesting well made video containing real life tips on startup etc and why these things are done
  12. Knew I would lose my ships at some point but at least we get proper inventory control πŸ‘
  13. I am requesting permision from the long haired indoor governor to purchase the Mosquito so I can just sit in the co-pilots seat.
  14. Virpil have made a toy for this I am really going to have to do a lot of overtime or win the lotto
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