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Posts posted by custard~SPARTA~
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too find
Joint Light Tactical Vehicle
M2 Bradley fighting Vehicle
STRYKER
m110 dmr bacon8008
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Bacon Loadout Editor
606B100247F5C709
1.0.26
2.74 MB
GM Persistent Loadouts
5C73156675E11A0F
1.0.16
368.99 KB
For Grimm (this has 4 dependencies so not urgent)
XM-250
612D15B9BCA62E3A
1.0.3
114.50 MB
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Admin server commands
https://community.bistudio.com/wiki/Multiplayer_Server_Commands
Server config
https://community.bistudio.com/wiki/Arma_Reforger:Server_Config#scenarioId
Accessing mod IDs
https://reforger.armaplatform.com/workshop
Default mission IDs
https://community.bistudio.com/wiki/Arma_Reforger:Server_Config#scenarioId
Admin commands
https://community.bistudio.com/wiki/Arma_Reforger:Server_Management
Default keyboard controls (Del = weapon safety, I may find this useful )
https://steamcommunity.com/sharedfiles/filedetails/?id=2810818533
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Luggage has kindly put up a server - usual PW, the server names in this posts title
MODS/Settings
The Barbie server we have been playing on has 81 pages of items in the arsenal, I think this is way too many (for our server to test with so few ppl giving feedback). If there is a MOD/server setting you really want please post it here and we will test it.
FORMAT
Name
MOD IDVersionSizeI have found a quick way of auto generating the mod list, for the config, without having to type anything so moving forward I just need the mods name. If a mod has any dependencies these are auto generated as well.
If you discover a senario you wish to test please also post that here.
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For anyone that may be interested the following links may be useful
Red Hammer Studios
https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/rhs-status-quo/server-setup
Bohemia's Server config info
https://community.bistudio.com/wiki/Arma_Reforger:Server_Config#scenarioId
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Some say Reforger is just a test bed for the engine that ArmA 4 may be using
@Luggage for a co op senario on a small map with GPS and the other kit I would like to test with just one mod, yes Luggs already has a server script running 👍
Senario ID for config
{D10B11A71A36FCF5}Missions/RHS_CombatOps_USMC_vs_MSV.conf
MOD ID for config
"mods": [
{
"modId": "595F2BF2F44836FB",
"name": "RHS: Status Quo"
}
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One day, just one bloody day and I am already in the editor (Sorry - Gamemaster)
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Many happy returns mate
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Many happy returns bud
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Replied in that thread Halli 👍
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I think I should be good thanks 👍
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Halli I have permissions to change all of the things that can be changed, Steel set that up for me
I have changed the logo, but I need to work on the banner 1140x380 and background 1366x768.
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I knew I had forgotten to do something
I will get to it
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Graves end very apt
Nice job Zeno!
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Many happy returns Pun
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It's a good ship mate but it's not worth worrying about we aren't able to fully utilize the ships we already have
They are trying every marketing trick in the book to try and get us to part with money.
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Many happy returns
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Many happy returns
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Many happy returns guys
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Now that does look weird for a lift
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Very nice
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I feel positively over
dressedarmoured -
Hopefully the new purchasable cargo boxex are a step towards personal and clan warehouses
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lol mate
Arma - Reforger - 'SPARTA dedi test'
in FPS games
Posted
I have found a quick way of auto generating the mod list, for the config, without having to type anything so moving forward I just need the mods name. If a mod has any dependencies these are auto generated as well.